Difference between revisions of "Template:AMD GPU features"
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| colspan="4" | Programmable pixel & vertex pipelines | | colspan="4" | Programmable pixel & vertex pipelines | ||
| colspan="10" | [[Unified shader model]] | | colspan="10" | [[Unified shader model]] | ||
| − | | | + | | {{dunno}} |
|- style="border-top:2px solid grey" | |- style="border-top:2px solid grey" | ||
! {{rh}} | [[Direct3D]] | ! {{rh}} | [[Direct3D]] | ||
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| colspan="2" | 4.4{{efn|name="nofp64"}} | | colspan="2" | 4.4{{efn|name="nofp64"}} | ||
| colspan="5" | 4.6 (on Linux: 4.5+) | | colspan="5" | 4.6 (on Linux: 4.5+) | ||
| − | | | + | | {{dunno}} |
|- | |- | ||
! {{rh}} | [[Vulkan (API)|Vulkan]] | ! {{rh}} | [[Vulkan (API)|Vulkan]] | ||
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| colspan="3" | 1.2 | | colspan="3" | 1.2 | ||
| colspan="4" | 2.0 (Adrenalin driver on [[Windows 7|Win7+]]), 1.2 (on [[Linux]], 2.0 and 2.1 WIP mostly in Linux ROCm) | | colspan="4" | 2.0 (Adrenalin driver on [[Windows 7|Win7+]]), 1.2 (on [[Linux]], 2.0 and 2.1 WIP mostly in Linux ROCm) | ||
| − | | | + | | {{dunno}} |
|- | |- | ||
! {{rh}} | [[Heterogeneous System Architecture|HSA]] | ! {{rh}} | [[Heterogeneous System Architecture|HSA]] | ||
| colspan="10" {{n/a}} | | colspan="10" {{n/a}} | ||
| colspan="5" {{ya}} | | colspan="5" {{ya}} | ||
| − | | | + | | {{dunno}} |
|- style="border-top:2px solid grey" | |- style="border-top:2px solid grey" | ||
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| [[Unified Video Decoder#UVD 6|UVD 6.3]] | | [[Unified Video Decoder#UVD 6|UVD 6.3]] | ||
| [[Unified Video Decoder#UVD 7|UVD 7]]<ref name='TR_vega'>{{cite news|last1=Killian|first1=Zak|title=AMD publishes patches for Vega support on Linux|url=https://techreport.com/news/31627/amd-publishes-patches-for-vega-support-on-linux|accessdate=23 March 2017|publisher=Tech Report|date=22 March 2017}}</ref>{{efn|name="vcn"}} | | [[Unified Video Decoder#UVD 7|UVD 7]]<ref name='TR_vega'>{{cite news|last1=Killian|first1=Zak|title=AMD publishes patches for Vega support on Linux|url=https://techreport.com/news/31627/amd-publishes-patches-for-vega-support-on-linux|accessdate=23 March 2017|publisher=Tech Report|date=22 March 2017}}</ref>{{efn|name="vcn"}} | ||
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|- | |- | ||
! {{rh}} | Video encoding [[ASIC]] | ! {{rh}} | Video encoding [[ASIC]] | ||
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| [[Video Coding Engine#VCE 3.4|VCE 3.4]] | | [[Video Coding Engine#VCE 3.4|VCE 3.4]] | ||
| [[Video Coding Engine#VCE 4.0|VCE 4.0]]<ref name='TR_vega' />{{efn|name="vcn"}} | | [[Video Coding Engine#VCE 4.0|VCE 4.0]]<ref name='TR_vega' />{{efn|name="vcn"}} | ||
| − | | | + | | {{dunno}} |
|- | |- | ||
! {{rh}} | Power saving | ! {{rh}} | Power saving | ||
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| [[AMD PowerTune|PowerTune]] | | [[AMD PowerTune|PowerTune]] | ||
| colspan="5" | [[AMD PowerTune|PowerTune]] & [[AMD ZeroCore Power|ZeroCore Power]] | | colspan="5" | [[AMD PowerTune|PowerTune]] & [[AMD ZeroCore Power|ZeroCore Power]] | ||
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|- | |- | ||
! {{rh}} | [[AMD TrueAudio|TrueAudio]] | ! {{rh}} | [[AMD TrueAudio|TrueAudio]] | ||
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| colspan="2" style="background:#DFD" | Via dedicated [[Digital signal processing|DSP]] | | colspan="2" style="background:#DFD" | Via dedicated [[Digital signal processing|DSP]] | ||
| colspan="2" style="background:#DFD" | Via shaders | | colspan="2" style="background:#DFD" | Via shaders | ||
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|- | |- | ||
! {{rh}} | [[FreeSync]] | ! {{rh}} | [[FreeSync]] | ||
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| colspan="2" | 1.4 | | colspan="2" | 1.4 | ||
| colspan="2" | 1.4<br />2.2 | | colspan="2" | 1.4<br />2.2 | ||
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|- | |- | ||
! {{rh}} | [[PlayReady]]{{efn|name="DRM"}} | ! {{rh}} | [[PlayReady]]{{efn|name="DRM"}} | ||
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| colspan="7" | 2 | | colspan="7" | 2 | ||
| colspan="7" | 2–6 | | colspan="7" | 2–6 | ||
| − | | | + | | {{dunno}} |
|- | |- | ||
! {{rh}} | Max. [[display resolution|resolution]] | ! {{rh}} | Max. [[display resolution|resolution]] | ||
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| 2–6 × 5120×2880 @ 60 Hz | | 2–6 × 5120×2880 @ 60 Hz | ||
| 3 × 7680×4320 @ 60 Hz<ref>{{cite web|url=http://radeon.com/_downloads/vega-whitepaper-11.6.17.pdf |title=Radeon's next-generation Vega architecture |date=13 June 2017 |website=''radeon.com''|publisher=Radeon Technologies Group (AMD) }}</ref> | | 3 × 7680×4320 @ 60 Hz<ref>{{cite web|url=http://radeon.com/_downloads/vega-whitepaper-11.6.17.pdf |title=Radeon's next-generation Vega architecture |date=13 June 2017 |website=''radeon.com''|publisher=Radeon Technologies Group (AMD) }}</ref> | ||
| − | | | + | | {{dunno}} |
|- style="border-top:2px solid grey" | |- style="border-top:2px solid grey" | ||
! {{rh}} | <code>/drm/radeon</code>{{efn|name="drm"}} | ! {{rh}} | <code>/drm/radeon</code>{{efn|name="drm"}} | ||
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| colspan="2" {{not yet|Experimental}}<ref>{{cite web |url=http://phoronix.com/scan.php?page=news_item&px=Linux-4.9-Kernel-Highlights |title=The Best Features of the Linux 4.9 Kernel |last=Larabel |first=Michael |date=7 December 2016 |publisher=[[Phoronix]] |accessdate=7 December 2016}}</ref> | | colspan="2" {{not yet|Experimental}}<ref>{{cite web |url=http://phoronix.com/scan.php?page=news_item&px=Linux-4.9-Kernel-Highlights |title=The Best Features of the Linux 4.9 Kernel |last=Larabel |first=Michael |date=7 December 2016 |publisher=[[Phoronix]] |accessdate=7 December 2016}}</ref> | ||
| colspan="3" {{ya}} | | colspan="3" {{ya}} | ||
| − | | | + | | {{dunno}} |
|} | |} | ||
Revision as of 09:07, 25 July 2019
The following table shows features of Radeon-branded GPU microarchitectures.
- ↑ The Radeon 100 Series has programmable pixel shaders, but do not fully comply with DirectX 8 or Pixel Shader 1.0. See article on R100's pixel shaders.
- ↑ These series do not fully comply with OpenGL 2+ as the hardware does not support all types of non-power of two (NPOT) textures.
- ↑ OpenGL 4+ compliance requires supporting FP64 shaders and these are emulated on some TeraScale chips using 32-bit hardware.
- ↑ 4.0 4.1 The UVD and VCE were replaced by the Video Core Next (VCN) ASIC in the Raven Ridge APU implementation of Vega.
- ↑ 5.0 5.1 To play protected video content, it also requires card, operating system, driver, and application support. A compatible HDCP display is also needed for this. HDCP is mandatory for the output of certain audio formats, placing additional constraints on the multimedia setup.
- ↑ More displays may be supported with native DisplayPort connections, or splitting the maximum resolution between multiple monitors with active converters.
- ↑ 7.0 7.1 DRM (Direct Rendering Manager) is a component of the Linux kernel. Support in this table refers to the most current version.
50px Template documentation
References
- ↑ 1.0 1.1 Killian, Zak (22 March 2017). "AMD publishes patches for Vega support on Linux". Tech Report. Retrieved 23 March 2017.
- ↑ "Radeon's next-generation Vega architecture" (PDF). radeon.com. Radeon Technologies Group (AMD). 13 June 2017. Italic or bold markup not allowed in:
|website=(help) - ↑ Larabel, Michael (7 December 2016). "The Best Features of the Linux 4.9 Kernel". Phoronix. Retrieved 7 December 2016.
See also
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