Difference between revisions of "Template:AMD GPU features"
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! {{rh}} | [[Vulkan (API)|Vulkan]] | ! {{rh}} | [[Vulkan (API)|Vulkan]] | ||
| colspan="10" {{N/A}} | | colspan="10" {{N/A}} | ||
| − | | 1.0 ([[Windows 7|Win 7+]] or [[Mesa (computer graphics)|Mesa 17+]] | + | | 1.0<br />([[Windows 7|Win 7+]] or [[Mesa (computer graphics)|Mesa 17+]]) |
| colspan="5" | 1.1 | | colspan="5" | 1.1 | ||
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| 1.1 | | 1.1 | ||
| colspan="3" | 1.2 | | colspan="3" | 1.2 | ||
| − | | colspan="4" | 2.0 (Adrenalin driver on [[Windows 7|Win7+]]) | + | | colspan="4" | 2.0 (Adrenalin driver on [[Windows 7|Win7+]])<br />1.2 (on [[Linux]], 2.0 and 2.1 WIP mostly in Linux ROCm) |
| {{dunno}} | | {{dunno}} | ||
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! {{rh}} | Max. [[display resolution|resolution]] | ! {{rh}} | Max. [[display resolution|resolution]] | ||
| colspan="8" {{dunno}} | | colspan="8" {{dunno}} | ||
| − | | colspan="2" | 2–6 × 2560×1600 | + | | colspan="2" | 2–6 ×<br />2560×1600 |
| − | | colspan="3" | 2–6 × 4096×2160 @ 60 Hz | + | | colspan="3" | 2–6 ×<br />4096×2160 @ 60 Hz |
| − | | 2–6 × 5120×2880 @ 60 Hz | + | | 2–6 ×<br />5120×2880 @ 60 Hz |
| − | | 3 × 7680×4320 @ 60 Hz<ref>{{cite web|url=http://radeon.com/_downloads/vega-whitepaper-11.6.17.pdf |title=Radeon's next-generation Vega architecture |accessdate=13 June 2017 |publisher=Radeon Technologies Group (AMD) }}</ref> | + | | 3 ×<br />7680×4320 @ 60 Hz<ref>{{cite web|url=http://radeon.com/_downloads/vega-whitepaper-11.6.17.pdf |title=Radeon's next-generation Vega architecture |accessdate=13 June 2017 |publisher=Radeon Technologies Group (AMD) }}</ref> |
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Revision as of 02:34, 5 January 2020
The following table shows features of AMD's Radeon-branded GPUs (see also: List of AMD graphics processing units).
- ↑ The Radeon 100 Series has programmable pixel shaders, but do not fully comply with DirectX 8 or Pixel Shader 1.0. See article on R100's pixel shaders.
- ↑ These series do not fully comply with OpenGL 2+ as the hardware does not support all types of non-power of two (NPOT) textures.
- ↑ OpenGL 4+ compliance requires supporting FP64 shaders and these are emulated on some TeraScale chips using 32-bit hardware.
- ↑ 4.0 4.1 4.2 The UVD and VCE were replaced by the Video Core Next (VCN) ASIC in the Raven Ridge APU implementation of Vega.
- ↑ 5.0 5.1 To play protected video content, it also requires card, operating system, driver, and application support. A compatible HDCP display is also needed for this. HDCP is mandatory for the output of certain audio formats, placing additional constraints on the multimedia setup.
- ↑ More displays may be supported with native DisplayPort connections, or splitting the maximum resolution between multiple monitors with active converters.
- ↑ 7.0 7.1 DRM (Direct Rendering Manager) is a component of the Linux kernel. Support in this table refers to the most current version.
File:Test Template Info-Icon - Version (2).svg Template documentation
References
- ↑ "AMD Radeon Software Crimson Edition Beta". AMD. Retrieved 20 April 2018.
- ↑ "Mesamatrix". mesamatrix.net. Retrieved 22 April 2018.
- ↑ "RadeonFeature". X.Org Foundation. Retrieved 20 April 2018.
- ↑ 4.0 4.1 4.2 Killian, Zak (22 March 2017). "AMD publishes patches for Vega support on Linux". Tech Report. Retrieved 23 March 2017.
- ↑ "Radeon's next-generation Vega architecture" (PDF). Radeon Technologies Group (AMD). Retrieved 13 June 2017.
- ↑ Larabel, Michael (7 December 2016). "The Best Features of the Linux 4.9 Kernel". Phoronix. Retrieved 7 December 2016.
See also
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