Difference between revisions of "Module:Emoji"

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blackwiki>Izno
m (Reverted edits by Izno (talk) to last version by RexxS)
blackwiki>Trappist the monk
Line 4: Line 4:
 
function p.emocode(frame)
 
function p.emocode(frame)
 
local emotbl = emodata.emotbl
 
local emotbl = emodata.emotbl
local emoname = mw.text.trim(frame.args[1] or "smiley")
+
local emoname = frame.args[1] and mw.text.trim(frame.args[1])
 +
if '' == emoname then
 +
emoname = 'smiley';
 +
end
 
return emotbl[emoname] or emoname
 
return emotbl[emoname] or emoname
 
end
 
end
Line 10: Line 13:
 
function p.emoname(frame)
 
function p.emoname(frame)
 
local emorevtbl = emodata.emorevtbl
 
local emorevtbl = emodata.emorevtbl
local emocode = mw.text.trim(frame.args[1] or "1f603")
+
local emocode = frame.args[1] and mw.text.trim(frame.args[1])
 +
if '' == emocode then
 +
emocode = '1f603';
 +
end
 
return emorevtbl[emocode] or emocode
 
return emorevtbl[emocode] or emocode
 
end
 
end
  
 
return p
 
return p

Revision as of 12:42, 25 March 2019

Module:Emoji implements two functions:

emocode 
It takes one unnamed parameter, the name of the emoji, and returns the hex code for the corresponding emoji. If no name is supplied it uses "smiley" as the default (and returns 1f603).
emoname 
It takes one unnamed parameter, the hex code of the emoji, and returns the name for the corresponding emoji. If no name is supplied it uses "1f603" as the default (and returns smiley).

It stores the mapping from name to code in Module:Emoji/data, which internally generates the reverse lookup table from code to name.

Examples

  • {{#invoke:Emoji | emocode | wink}}1f609
  • {{#invoke:Emoji | emocode | grin}}1f601
  • {{#invoke:Emoji | emocode | 8ball}}1f3b1
  • {{#invoke:Emoji | emocode }}
  • {{#invoke:Emoji | emoname | 1f62b}}tired_face
  • {{#invoke:Emoji | emoname }}



local p= {}
local emodata = mw.loadData ('Module:Emoji/data')

function p.emocode(frame)
	local emotbl = emodata.emotbl
	local emoname = frame.args[1] and mw.text.trim(frame.args[1])
	if '' == emoname then
		emoname = 'smiley';
	end
	return emotbl[emoname] or emoname
end

function p.emoname(frame)
	local emorevtbl = emodata.emorevtbl
	local emocode = frame.args[1] and mw.text.trim(frame.args[1])
	if '' == emocode then
		emocode = '1f603';
	end
	return emorevtbl[emocode] or emocode
end

return p