Difference between revisions of "Template:Guilty Gear series"

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(due to being developed by the team who now runs unreal engine 4)
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* ''[[Guilty Gear X2]]''
 
* ''[[Guilty Gear X2]]''
 
** [[Guilty Gear X2 updated versions|updated versions]]
 
** [[Guilty Gear X2 updated versions|updated versions]]
* ''[[Guilty Gear Judgment]]''
 
 
* ''[[Guilty Gear 2: Overture]]''
 
* ''[[Guilty Gear 2: Overture]]''
 
* ''[[Guilty Gear Xrd]]''
 
* ''[[Guilty Gear Xrd]]''
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* ''[[Guilty Gear Isuka]]''
 
* ''[[Guilty Gear Isuka]]''
 
* ''[[Guilty Gear Dust Strikers]]''
 
* ''[[Guilty Gear Dust Strikers]]''
 +
* ''[[Guilty Gear Judgment]]''
  
 
| group3 = [[List of Guilty Gear characters|Characters]]
 
| group3 = [[List of Guilty Gear characters|Characters]]

Revision as of 15:01, 5 April 2020

Initial visibility: currently defaults to autocollapse

To set this template's initial visibility, the |state= parameter may be used:

  • |state=collapsed: {{Guilty Gear series|state=collapsed}} to show the template collapsed, i.e., hidden apart from its title bar
  • |state=expanded: {{Guilty Gear series|state=expanded}} to show the template expanded, i.e., fully visible
  • |state=autocollapse: {{Guilty Gear series|state=autocollapse}}
    • shows the template collapsed to the title bar if there is a {{navbar}}, a {{sidebar}}, or some other table on the page with the collapsible attribute
    • shows the template in its expanded state if there are no other collapsible items on the page

If the |state= parameter in the template on this page is not set, the template's initial visibility is taken from the |default= parameter in the Collapsible option template. For the template on this page, that currently evaluates to autocollapse.