Difference between revisions of "Template:Guilty Gear series"
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(due to being developed by the team who now runs unreal engine 4) |
|||
Line 11: | Line 11: | ||
* ''[[Guilty Gear X2]]'' | * ''[[Guilty Gear X2]]'' | ||
** [[Guilty Gear X2 updated versions|updated versions]] | ** [[Guilty Gear X2 updated versions|updated versions]] | ||
− | |||
* ''[[Guilty Gear 2: Overture]]'' | * ''[[Guilty Gear 2: Overture]]'' | ||
* ''[[Guilty Gear Xrd]]'' | * ''[[Guilty Gear Xrd]]'' | ||
Line 20: | Line 19: | ||
* ''[[Guilty Gear Isuka]]'' | * ''[[Guilty Gear Isuka]]'' | ||
* ''[[Guilty Gear Dust Strikers]]'' | * ''[[Guilty Gear Dust Strikers]]'' | ||
+ | * ''[[Guilty Gear Judgment]]'' | ||
| group3 = [[List of Guilty Gear characters|Characters]] | | group3 = [[List of Guilty Gear characters|Characters]] |
Revision as of 15:01, 5 April 2020
Initial visibility: currently defaults to autocollapse
To set this template's initial visibility, the |state=
parameter may be used:
|state=collapsed
:{{Guilty Gear series|state=collapsed}}
to show the template collapsed, i.e., hidden apart from its title bar|state=expanded
:{{Guilty Gear series|state=expanded}}
to show the template expanded, i.e., fully visible|state=autocollapse
:{{Guilty Gear series|state=autocollapse}}
If the |state=
parameter in the template on this page is not set, the template's initial visibility is taken from the |default=
parameter in the Collapsible option template. For the template on this page, that currently evaluates to autocollapse
.