Difference between revisions of "Template:AMD GPU features"
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blackwiki>Tty56 (Correct PlayReady 3.0 support: Vega is not supported.) |
blackwiki>Gang65 m (Add links) |
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! {{rh}} | Released | ! {{rh}} | Released | ||
| − | | Apr 2000 | + | | Apr [[2000]] |
| − | | Aug 2001 | + | | Aug [[2001]] |
| − | | Sep 2002 | + | | Sep [[2002]] |
| − | | May 2004 | + | | May [[2004]] |
| − | | Oct 2005 | + | | Oct [[2005]] |
| − | | May 2007 | + | | May [[2007]] |
| − | | Nov 2007 | + | | Nov [[2007]] |
| − | | Jun 2008 | + | | Jun [[2008]] |
| − | | Sep 2009 | + | | Sep [[2009]] |
| − | | Oct 2010 | + | | Oct [[2010]] |
| − | | Jan 2012 | + | | Jan [[2012]] |
| − | | Sep 2013 | + | | Sep [[2013]] |
| − | | Jun 2015 | + | | Jun [[2015]] |
| − | | Jun 2016 | + | | Jun [[2016]] |
| − | | Jun 2017 | + | | Jun [[2017]] |
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! {{rh}} | AMD support | ! {{rh}} | AMD support | ||
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| 7.0 | | 7.0 | ||
| 8.1 | | 8.1 | ||
| − | | 9.0<br/>11 ([[Direct3D | + | | 9.0<br/>11 ([[Feature levels in Direct3D|9_2]]) |
| 9.0b<br/>11 (9_2) | | 9.0b<br/>11 (9_2) | ||
| 9.0c<br/>11 (9_3) | | 9.0c<br/>11 (9_3) | ||
| 10.0<br/>11 (10_0) | | 10.0<br/>11 (10_0) | ||
| − | | colspan="2" | 10.1 <br/>11 (10_1) | + | | colspan="2" | 10.1 <br/>11 ([[Feature levels in Direct3D#Direct3D 10|10_1]]) |
| − | | colspan="2" | 11 ( | + | | colspan="2" | 11 ([[Feature levels in Direct3D#Direct3D 10|10_0]]) |
| − | | colspan="1" | 11 (11_1)<br/>12 (11_1) | + | | colspan="1" | 11 (11_1)<br/>12 ([[Feature levels in Direct3D#Direct3D 12|11_1]]) |
| − | | colspan="3" | 11 (12_0)<br/>12 (12_0) | + | | colspan="3" | 11 (12_0)<br/>12 ([[Feature levels in Direct3D#Direct3D 12|12_0]]) |
| − | | colspan="1" | 11 (12_1)<br/>12 (12_1) | + | | colspan="1" | 11 (12_1)<br/>12 ([[Feature levels in Direct3D#Direct3D 12|12_1]]) |
|- | |- | ||
! {{rh}} | [[High-Level Shading Language#Shader model comparison|Shader model]] | ! {{rh}} | [[High-Level Shading Language#Shader model comparison|Shader model]] | ||
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! {{rh}} | [[Vulkan (API)|Vulkan]] | ! {{rh}} | [[Vulkan (API)|Vulkan]] | ||
| colspan="10" {{N/A}} | | colspan="10" {{N/A}} | ||
| − | | colspan="1" {{not yet|Linux Mesa 17+<br />Win 7+: 1.0}} | + | | colspan="1" {{not yet|[[Linux]] [[Mesa (computer graphics)|Mesa 17+]]<br />[[Windows 7|Win 7+]]: 1.0}} |
| colspan="4" | 1.1 | | colspan="4" | 1.1 | ||
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| Line 102: | Line 102: | ||
| 1.1 | | 1.1 | ||
| colspan="3" | 1.2 | | colspan="3" | 1.2 | ||
| − | | colspan="4" | 2.0 Windows 7+ Adrenalin (1.2 in Linux, 2.0 and 2.1 WIP mostly in Linux ROCm) | + | | colspan="4" | 2.0 [[Windows 7]]+ Adrenalin (1.2 in [[Linux]], 2.0 and 2.1 WIP mostly in Linux ROCm) |
|- | |- | ||
! {{rh}} | [[Heterogeneous System Architecture|HSA]] | ! {{rh}} | [[Heterogeneous System Architecture|HSA]] | ||
| Line 137: | Line 137: | ||
! {{rh}} | [[AMD TrueAudio|TrueAudio]] | ! {{rh}} | [[AMD TrueAudio|TrueAudio]] | ||
| colspan="11" {{N/A}} | | colspan="11" {{N/A}} | ||
| − | | colspan="2" style="background:#DFD;" | Via dedicated DSP | + | | colspan="2" style="background:#DFD;" | Via dedicated [[Digital signal processor|DSP]] |
| colspan="2" style="background:#DFD;" | Via shaders | | colspan="2" style="background:#DFD;" | Via shaders | ||
|- | |- | ||
Revision as of 17:44, 1 June 2019
The following table shows features of Radeon-branded GPU microarchitectures.
- ↑ The Radeon 100 Series has programmable pixel shaders, but do not fully comply with DirectX 8 or Pixel Shader 1.0. See article on R100's pixel shaders.
- ↑ These series do not fully comply with OpenGL 2+ as the hardware does not support all types of non power of two (NPOT) textures.
- ↑ OpenGL 4+ compliance requires supporting FP64 shaders and these are emulated on some TeraScale chips using 32-bit hardware.
- ↑ 4.0 4.1 The UVD and VCE were replaced by the Video Core Next (VCN) ASIC in the Raven Ridge APU implementation of Vega.
- ↑ 5.0 5.1 To play protected video content, it also requires card, operating system, driver, and application support. A compatible HDCP display is also needed for this. HDCP is mandatory for the output of certain audio formats, placing additional constraints on the multimedia setup.
- ↑ More displays may be supported with native DisplayPort connections, or splitting the maximum resolution between multiple monitors with active converters.
- ↑ 7.0 7.1 DRM (Direct Rendering Manager) is a component of the Linux kernel. Support in this table refers to the most current version.
References
- ↑ 1.0 1.1 Killian, Zak (22 March 2017). "AMD publishes patches for Vega support on Linux". Tech Report. Retrieved 23 March 2017.
- ↑ "Radeon's next-generation Vega architecture" (PDF). radeon.com. Radeon Technologies Group (AMD). 13 June 2017.
- ↑ Larabel, Michael (7 December 2016). "The Best Features Of The Linux 4.9 Kernel". Phoronix. Retrieved 7 December 2016.