Difference between revisions of "Template:AMD Radeon Pro Vega"

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blackwiki>Kevinf28
(Filled in details on Pro Vega II on Mac Pro, via https://www.amd.com/en/graphics/workstations-radeon-pro-vega-ii)
 
blackwiki>Kevinf28
(added codename to model number Vega20.)
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! Band-<br />width ([[Gigabyte|GB]]/s)
 
! Band-<br />width ([[Gigabyte|GB]]/s)
 
|-
 
|-
! {{rh}} | {{anchor|Radeon Pro Vega II}}Radeon Pro Vega II <ref>{{cite web|title=AMD Radeon Pro Vega II|url=https://www.amd.com/en/graphics/workstations-radeon-pro-vega-ii|website=amd.com|accessdate=18 Nov 2019}}</ref>
+
! {{rh}} | {{anchor|Radeon Pro Vega II}}Radeon Pro Vega II<br />(Vega 20)<ref>{{cite web|title=AMD Radeon Pro Vega II|url=https://www.amd.com/en/graphics/workstations-radeon-pro-vega-ii|website=amd.com|accessdate=18 Nov 2019}}</ref>
 
| {{dts|2019|11|1|format=my|nowrap=off}}
 
| {{dts|2019|11|1|format=my|nowrap=off}}
 
| rowspan= 3 | [[Graphics Core Next#fifth|GCN 5<sup>th</sup> gen]]<br />7FF
 
| rowspan= 3 | [[Graphics Core Next#fifth|GCN 5<sup>th</sup> gen]]<br />7FF

Revision as of 20:34, 18 November 2019

Model
(Codename)
Release Date Architecture
Fab
Transistors
& Die Size
Core Fillrate[lower-alpha 1][lower-alpha 2][lower-alpha 3] Processing power[lower-alpha 1][lower-alpha 4]
(GFLOPS)
Memory TDP Bus interface
Config[lower-alpha 5] Clock[lower-alpha 1] (MHz) Texture (GT/s) Pixel (GP/s) Single Double Bus type
& width
Size (GiB) Clock (MT/s) Band-
width (GB/s)
Template:Rh | Radeon Pro Vega II
(Vega 20)[1]
November 2019 GCN 5th gen
7FF
Template:Val
? mm2
4096:256:64
64 CU
1700 435 109 14200 1/? SP HBM2
4096-bit
32 2000 1000 ? W PCIe 3.0 ×16
  1. 1.0 1.1 1.2 Boost values (if available) are stated below the base value in italic.
  2. Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
  3. Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
  4. Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
  5. Unified Shaders : Texture Mapping Units : Render Output Units and Compute Units (CU)

References

  1. "AMD Radeon Pro Vega II". amd.com. Retrieved 18 Nov 2019.