Difference between revisions of "Template:AMD Radeon Rx M2xx"
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(Processing Power -> Processing power) |
blackwiki>Wikiinger (Streamlined Core, Memory columns, nicer Boost values, removed API columns) |
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| Line 4: | Line 4: | ||
! rowspan=2 | Launch | ! rowspan=2 | Launch | ||
! rowspan=2 | [[Microarchitecture|Architecture]]<br />([[Semiconductor device fabrication|Fab]]) | ! rowspan=2 | [[Microarchitecture|Architecture]]<br />([[Semiconductor device fabrication|Fab]]) | ||
| − | ! | + | ! colspan=2 | Core |
| − | + | ! colspan=2 | [[Fillrate]]{{efn|name="boost"}}{{efn|name="texture fill"}}{{efn|name="pixel fill"}} | |
| − | ! | + | ! rowspan=2 | Processing power{{efn|name="boost"}}{{efn|name="FLOPS"}}<br />([[GFLOPS]]) |
! colspan=4 | Memory | ! colspan=4 | Memory | ||
| − | |||
! rowspan=2 | TDP ([[Watt|Watts]])<br />(GPU only) | ! rowspan=2 | TDP ([[Watt|Watts]])<br />(GPU only) | ||
| − | |||
|- | |- | ||
| − | ! | + | ! Config{{efn|name="cconfig"}} |
| − | ! | + | ! Clock{{efn|name="boost"}} ([[Hertz|MHz]]) |
| + | ! Texture ([[Texel (graphics)|GT]]/s) | ||
! Pixel ([[Pixel|GP]]/s) | ! Pixel ([[Pixel|GP]]/s) | ||
| − | ! | + | ! Bus type &<br />width ([[bit]]) |
! Size ([[Gibibyte|GiB]]) | ! Size ([[Gibibyte|GiB]]) | ||
| − | ! | + | ! Clock ([[Transfer (computing)|MT/s]]) |
| − | + | ! Band-<br />width ([[Gigabyte|GB]]/s) | |
| − | |||
| − | |||
| − | ! | ||
| − | |||
|- | |- | ||
! {{rh}} | Radeon<br />R5 M230<br />(Jet Pro) | ! {{rh}} | Radeon<br />R5 M230<br />(Jet Pro) | ||
| Line 28: | Line 23: | ||
| rowspan=8 | [[Graphics Core Next#first|GCN 1<sup>st</sup> gen]]<br />(28 nm) | | rowspan=8 | [[Graphics Core Next#first|GCN 1<sup>st</sup> gen]]<br />(28 nm) | ||
| 320:20:8:5 | | 320:20:8:5 | ||
| − | | 780<br /> | + | | 780<br />''855'' |
| − | |||
| 3.4 | | 3.4 | ||
| 17.1 | | 17.1 | ||
| + | | 547 | ||
| + | | DDR3<br />64 | ||
| 2<br />4 | | 2<br />4 | ||
| − | | | + | | 1000 |
| − | |||
| 16 | | 16 | ||
| − | |||
| {{unk}} | | {{unk}} | ||
| − | |||
| − | |||
| − | |||
|- | |- | ||
! {{rh}} | Radeon<br />R5 M255<br />(Jet Pro) | ! {{rh}} | Radeon<br />R5 M255<br />(Jet Pro) | ||
| {{dts|2014|06}} | | {{dts|2014|06}} | ||
| 320:20:8:5 | | 320:20:8:5 | ||
| − | | 925<br /> | + | | 925<br />''940'' |
| − | |||
| 7.5 | | 7.5 | ||
| 18.8 | | 18.8 | ||
| + | | 601 | ||
| + | | DDR3<br />64 | ||
| 2<br />4 | | 2<br />4 | ||
| − | | | + | | 1000 |
| − | |||
| 16 | | 16 | ||
| − | |||
| {{unk}} | | {{unk}} | ||
|- | |- | ||
| Line 59: | Line 49: | ||
| {{dts|2014|06}} | | {{dts|2014|06}} | ||
| 384:24:8:6 | | 384:24:8:6 | ||
| − | | 620<br /> | + | | 620<br />''980'' |
| + | | 5.7<br />''7.8'' | ||
| + | | 17.2<br />''23.5'' | ||
| + | | 549.1<br />''752.6'' | ||
| + | | DDR3<br />64 | ||
| + | | 2<br />4 | ||
| 1000 | | 1000 | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| 32<br />16 | | 32<br />16 | ||
| − | |||
| {{unk}} | | {{unk}} | ||
|- | |- | ||
| Line 73: | Line 62: | ||
| {{dts|2014|06}} | | {{dts|2014|06}} | ||
| 384:24:8:6 | | 384:24:8:6 | ||
| − | | 620<br /> | + | | 620<br />''715'' |
| − | |||
| 5.7 | | 5.7 | ||
| 17.2 | | 17.2 | ||
| + | | 549 | ||
| + | | GDDR5<br />128 | ||
| 2<br />4 | | 2<br />4 | ||
| − | | | + | | 1000 |
| − | |||
| 64 | | 64 | ||
| − | |||
| {{unk}} | | {{unk}} | ||
|- | |- | ||
| Line 87: | Line 75: | ||
| {{dts|2014|05|01|format=dmy}} | | {{dts|2014|05|01|format=dmy}} | ||
| 384:24:8:6 | | 384:24:8:6 | ||
| − | | 725<br /> | + | | 725<br />''825'' |
| − | |||
| 6.6 | | 6.6 | ||
| 19.8 | | 19.8 | ||
| + | | 633.6 | ||
| + | | DDR3<br />64 | ||
| 2<br />4 | | 2<br />4 | ||
| − | | | + | | 1000 |
| − | |||
| 16<br />32 | | 16<br />32 | ||
| − | |||
| {{unk}} | | {{unk}} | ||
|- | |- | ||
| Line 101: | Line 88: | ||
| {{dts|2014|05|01|format=dmy}} | | {{dts|2014|05|01|format=dmy}} | ||
| 640:40:16:10 | | 640:40:16:10 | ||
| − | | 575<br /> | + | | 575<br />''625'' |
| − | |||
| 10 | | 10 | ||
| 25 | | 25 | ||
| + | | 800 | ||
| + | | GDDR5<br />128 | ||
| 2<br />4 | | 2<br />4 | ||
| − | | | + | | 1125 |
| − | |||
| 72 | | 72 | ||
| − | |||
| {{unk}} | | {{unk}} | ||
|- | |- | ||
| Line 115: | Line 101: | ||
| {{dts|2014|05|01|format=dmy}} | | {{dts|2014|05|01|format=dmy}} | ||
| 640:40:16:10 | | 640:40:16:10 | ||
| − | | 725<br /> | + | | 725<br />''775'' |
| − | |||
| 12.4 | | 12.4 | ||
| 31 | | 31 | ||
| + | | 992 | ||
| + | | GDDR5<br />128 | ||
| 2<br />4 | | 2<br />4 | ||
| − | | | + | | 1125 |
| − | |||
| 72 | | 72 | ||
| − | |||
| {{unk}} | | {{unk}} | ||
|- | |- | ||
| Line 129: | Line 114: | ||
| {{dts|2014|05|01|format=dmy}} | | {{dts|2014|05|01|format=dmy}} | ||
| 640:40:16:10 | | 640:40:16:10 | ||
| − | | 900<br /> | + | | 900<br />''925'' |
| − | |||
| 14.8 | | 14.8 | ||
| 37 | | 37 | ||
| + | | 1184 | ||
| + | | GDDR5<br />128 | ||
| 2<br />4 | | 2<br />4 | ||
| − | | | + | | 1125 |
| − | |||
| 72 | | 72 | ||
| − | |||
| 50 | | 50 | ||
|- | |- | ||
| Line 144: | Line 128: | ||
| [[Graphics Core Next#second|GCN 2<sup>nd</sup> gen]]<br />(28 nm) | | [[Graphics Core Next#second|GCN 2<sup>nd</sup> gen]]<br />(28 nm) | ||
| 896:56:16:14 | | 896:56:16:14 | ||
| − | | 1000<br /> | + | | 1000<br />''1100'' |
| − | |||
| 17.6 | | 17.6 | ||
| 61.6 | | 61.6 | ||
| + | | 1792 | ||
| + | | GDDR5<br />128 | ||
| 2<br />4 | | 2<br />4 | ||
| − | | | + | | 1500 |
| − | |||
| 96 | | 96 | ||
| − | |||
| ~75 | | ~75 | ||
| − | |||
|- | |- | ||
! {{rh}} | Radeon<br />R9 M290X<br />(Neptune XT) | ! {{rh}} | Radeon<br />R9 M290X<br />(Neptune XT) | ||
| Line 160: | Line 142: | ||
| [[Graphics Core Next#first|GCN 1<sup>st</sup> gen]]<br />(28 nm) | | [[Graphics Core Next#first|GCN 1<sup>st</sup> gen]]<br />(28 nm) | ||
| 1280:80:32:20 | | 1280:80:32:20 | ||
| − | | 850<br /> | + | | 850<br />''900'' |
| − | |||
| 28.8 | | 28.8 | ||
| 72 | | 72 | ||
| + | | 2176<br />''2304'' | ||
| + | | GDDR5<br />256 | ||
| 4 | | 4 | ||
| − | | | + | | 1200 |
| − | |||
| 153.6 | | 153.6 | ||
| − | |||
| 100 | | 100 | ||
| − | |||
|- | |- | ||
! {{rh}} | Radeon<br />R9 M295X<br />(Amethyst XT) | ! {{rh}} | Radeon<br />R9 M295X<br />(Amethyst XT) | ||
| Line 176: | Line 156: | ||
| [[Graphics Core Next#third|GCN 3<sup>rd</sup> gen]]<br />(28 nm) | | [[Graphics Core Next#third|GCN 3<sup>rd</sup> gen]]<br />(28 nm) | ||
| 2048:128:32:32 | | 2048:128:32:32 | ||
| − | | 750<br /> | + | | 750<br />''800'' |
| − | |||
| 25.6 | | 25.6 | ||
| 102.4 | | 102.4 | ||
| + | | 3276.8 | ||
| + | | GDDR5<br />256 | ||
| 4 | | 4 | ||
| − | | | + | | 1375 |
| − | |||
| 176 | | 176 | ||
| − | |||
| 250 | | 250 | ||
| − | |||
|} | |} | ||
{{notelist|refs= | {{notelist|refs= | ||
| − | {{efn|name=cconfig|[[Unified shader model|Unified Shaders]] : [[Texture mapping unit|Texture Mapping Units]] : [[Render output unit|Render Output Units]]}} | + | {{efn|name="boost"|Boost values (if available) are stated below the base value in ''italic''.}} |
| − | {{efn|name=" | + | {{efn|name="cconfig"|[[Unified shader model|Unified Shaders]] : [[Texture mapping unit|Texture Mapping Units]] : [[Render output unit|Render Output Units]]}} |
| − | {{efn|name=" | + | {{efn|name="texture fill"|Texture fillrate is calculated as the number of '''Texture Mapping Units''' multiplied by the base (or boost) core clock speed.}} |
| + | {{efn|name="pixel fill"|Pixel fillrate is calculated as the number of '''Render Output Units''' multiplied by the base (or boost) core clock speed.}} | ||
{{efn|name="FLOPS"|Precision performance is calculated from the base (or boost) core clock speed based on a [[Multiply–accumulate operation#Fused multiply–add|FMA]] operation.}} | {{efn|name="FLOPS"|Precision performance is calculated from the base (or boost) core clock speed based on a [[Multiply–accumulate operation#Fused multiply–add|FMA]] operation.}} | ||
}} | }} | ||
Revision as of 23:01, 16 August 2017
| Model (Codename) |
Launch | Architecture (Fab) |
Core | Fillrate[lower-alpha 1][lower-alpha 2][lower-alpha 3] | Processing power[lower-alpha 1][lower-alpha 4] (GFLOPS) |
Memory | TDP (Watts) (GPU only) | |||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Config[lower-alpha 5] | Clock[lower-alpha 1] (MHz) | Texture (GT/s) | Pixel (GP/s) | Bus type & width (bit) |
Size (GiB) | Clock (MT/s) | Band- width (GB/s) | |||||
| Template:Rh | Radeon R5 M230 (Jet Pro) |
2014 | GCN 1st gen (28 nm) |
320:20:8:5 | 780 855 |
3.4 | 17.1 | 547 | DDR3 64 |
2 4 |
1000 | 16 | Template:Unk |
| Template:Rh | Radeon R5 M255 (Jet Pro) |
June 2014 | 320:20:8:5 | 925 940 |
7.5 | 18.8 | 601 | DDR3 64 |
2 4 |
1000 | 16 | Template:Unk | |
| Template:Rh | Radeon R7 M260 (Topaz) |
June 2014 | 384:24:8:6 | 620 980 |
5.7 7.8 |
17.2 23.5 |
549.1 752.6 |
DDR3 64 |
2 4 |
1000 | 32 16 |
Template:Unk | |
| Template:Rh | Radeon R7 M260X (Opal) |
June 2014 | 384:24:8:6 | 620 715 |
5.7 | 17.2 | 549 | GDDR5 128 |
2 4 |
1000 | 64 | Template:Unk | |
| Template:Rh | Radeon R7 M265 (Opal XT) |
1 May 2014 | 384:24:8:6 | 725 825 |
6.6 | 19.8 | 633.6 | DDR3 64 |
2 4 |
1000 | 16 32 |
Template:Unk | |
| Template:Rh | Radeon R9 M265X (Venus Pro) |
1 May 2014 | 640:40:16:10 | 575 625 |
10 | 25 | 800 | GDDR5 128 |
2 4 |
1125 | 72 | Template:Unk | |
| Template:Rh | Radeon R9 M270X (Venus XT) |
1 May 2014 | 640:40:16:10 | 725 775 |
12.4 | 31 | 992 | GDDR5 128 |
2 4 |
1125 | 72 | Template:Unk | |
| Template:Rh | Radeon R9 M275X (Venus XTX) |
1 May 2014 | 640:40:16:10 | 900 925 |
14.8 | 37 | 1184 | GDDR5 128 |
2 4 |
1125 | 72 | 50 | |
| Template:Rh | Radeon R9 M280X (Saturn XT) |
9 February 2015 | GCN 2nd gen (28 nm) |
896:56:16:14 | 1000 1100 |
17.6 | 61.6 | 1792 | GDDR5 128 |
2 4 |
1500 | 96 | ~75 |
| Template:Rh | Radeon R9 M290X (Neptune XT) |
1 May 2014 | GCN 1st gen (28 nm) |
1280:80:32:20 | 850 900 |
28.8 | 72 | 2176 2304 |
GDDR5 256 |
4 | 1200 | 153.6 | 100 |
| Template:Rh | Radeon R9 M295X (Amethyst XT) |
2014 | GCN 3rd gen (28 nm) |
2048:128:32:32 | 750 800 |
25.6 | 102.4 | 3276.8 | GDDR5 256 |
4 | 1375 | 176 | 250 |
- ↑ 1.0 1.1 1.2 Boost values (if available) are stated below the base value in italic.
- ↑ Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
- ↑ Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
- ↑ Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
- ↑ Unified Shaders : Texture Mapping Units : Render Output Units