Difference between revisions of "Template:AMD Radeon Vega Frontier Edition"
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blackwiki>MarnetteD (Filled in 1 bare reference(s) with reFill ()) |
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| Line 31: | Line 31: | ||
| rowspan=2 | {{val|12.5|e=9}}<br />484 mm<sup>2</sup> | | rowspan=2 | {{val|12.5|e=9}}<br />484 mm<sup>2</sup> | ||
| rowspan=2 | 4096:256:64 | | rowspan=2 | 4096:256:64 | ||
| − | + | | 1382 | |
| rowspan=2 |409.6 | | rowspan=2 |409.6 | ||
| rowspan=2 |102.4 | | rowspan=2 |102.4 | ||
| − | + | | 22643 | |
| − | + | | 11321 | |
| − | + | | 707.6 | |
| rowspan=2 | HBM2<br />2048-bit | | rowspan=2 | HBM2<br />2048-bit | ||
| rowspan=2 | 16 | | rowspan=2 | 16 | ||
| Line 46: | Line 46: | ||
|- | |- | ||
! style="text-align:left;" | Radeon Vega Frontier Edition<br />(Liquid Cooled)<ref name='amd_FE' /><ref name="vega frontier pcper" /> | ! style="text-align:left;" | Radeon Vega Frontier Edition<br />(Liquid Cooled)<ref name='amd_FE' /><ref name="vega frontier pcper" /> | ||
| + | | 1600 | ||
| + | | 26214 | ||
| + | | 13107 | ||
| + | | 819.2 | ||
| 350 W | | 350 W | ||
| $1499 | | $1499 | ||
Revision as of 12:35, 9 October 2019
| Model (Codename) |
Launch | Architecture (Fab) |
Transistors Die Size |
Core | Fillrate[lower-alpha 1][lower-alpha 2][lower-alpha 3] | Processing power[lower-alpha 1][lower-alpha 4] (GFLOPS) |
Memory | TBP | Bus interface | Release Price (USD) | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Config[lower-alpha 5] | Clock[lower-alpha 1] (MHz) | Texture (GT/s) | Pixel (GP/s) | Half | Single | Double | Bus type & width |
Size (GiB) | Clock (MT/s) | Band- width (GB/s) | |||||||
| Radeon Vega Frontier Edition (Air Cooled)[1][2] |
27 June 2017 | GCN 5th gen (14 nm) |
Template:Val 484 mm2 |
4096:256:64 | 1382 | 409.6 | 102.4 | 22643 | 11321 | 707.6 | HBM2 2048-bit |
16 | 1890 | 483.8 | 300 W | PCIe 3.0 ×16 | $999 |
| Radeon Vega Frontier Edition (Liquid Cooled)[1][2] |
1600 | 26214 | 13107 | 819.2 | 350 W | $1499 | |||||||||||
- ↑ 1.0 1.1 1.2 Boost values (if available) are stated below the base value in italic.
- ↑ Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
- ↑ Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
- ↑ Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
- ↑ Unified Shaders : Texture Mapping Units : Render Output Units
References
- ↑ 1.0 1.1 "Radeon™ Pro Graphics - Workstation Solutions - AMD". www.amd.com.
- ↑ 2.0 2.1 Shrout, Ryan (17 July 2017). "The AMD Radeon Vega Frontier Edition 16GB Liquid-Cooled Review". PC Perspective. Retrieved 26 July 2017.