Difference between revisions of "Template:AMD custom APU"
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! Core config{{efn|name="cconfig"}} | ! Core config{{efn|name="cconfig"}} | ||
! Clock ([[hertz|MHz]]) | ! Clock ([[hertz|MHz]]) | ||
| − | ! GFLOPS{{efn|name="FLOPS"}} | + | ! GFLOPS {{efn|name="FLOPS"}} |
| − | ! Pixel fillrate ([[pixel|GP]]/s){{efn|name="pixel fillrate"}} | + | ! Pixel fillrate ([[pixel|GP]]/s) {{efn|name="pixel fillrate"}} |
| − | ! Texture fillrate ([[texel (graphics)|GT]]/s){{efn|name="texture fill"}} | + | ! Texture fillrate ([[texel (graphics)|GT]]/s) {{efn|name="texture fill"}} |
! Size | ! Size | ||
! Bus type & width | ! Bus type & width | ||
| − | ! Band<br> | + | ! Band-<br>width ([[gigabyte|GB]]/s) |
|- | |- | ||
! Liverpool<br />([[PlayStation 4|PS4]]) | ! Liverpool<br />([[PlayStation 4|PS4]]) | ||
| Line 64: | Line 64: | ||
| style="border-top: none" | 204 | | style="border-top: none" | 204 | ||
|- | |- | ||
| − | ! rowspan=2 | Edmondton<br />([[Xbox One#Xbox One S|Xbox One S]])<ref>{{cite news|last1=MACHKOVECH|first1=SAM|title=Microsoft hid performance boosts for old games in Xbox One S, told no one|url=https://arstechnica.com/gaming/2016/08/surprise-new-xbox-one-s-gpu-smooths-out-some-older-games/|accessdate=2 August 2016|publisher=Ars Technica|date=2 August 2016}}</ref> | + | ! rowspan=2 | Edmondton<br />([[Xbox One#Xbox One S|Xbox One S]]) <ref>{{cite news|last1=MACHKOVECH|first1=SAM|title=Microsoft hid performance boosts for old games in Xbox One S, told no one|url=https://arstechnica.com/gaming/2016/08/surprise-new-xbox-one-s-gpu-smooths-out-some-older-games/|accessdate=2 August 2016|publisher=Ars Technica|date=2 August 2016}}</ref> |
| rowspan=2 | {{dts|2016|Jun|13|format=my|nowrap=off}} | | rowspan=2 | {{dts|2016|Jun|13|format=my|nowrap=off}} | ||
| rowspan=5 | 16 nm | | rowspan=5 | 16 nm | ||
| Line 105: | Line 105: | ||
| 8 ACEs in the GPU and [[PlayStation 4 technical specifications#Hardware modules|additional modules]] | | 8 ACEs in the GPU and [[PlayStation 4 technical specifications#Hardware modules|additional modules]] | ||
|- | |- | ||
| − | ! Neo<br />([[PlayStation 4#PlayStation 4 Pro|PS4 Pro]])<ref>{{cite news|last1=Walton|first1=Mark|title=PS4 Neo: Sony confirms PlayStation event for September 7|url=https://arstechnica.com/gaming/2016/08/sony-ps4-neo-event-details/|accessdate=10 August 2016|publisher=Ars Technica|date=10 August 2016}}</ref><ref>{{cite news|last1=Walton|first1=Mark|title=Sony PS4K is codenamed NEO, features upgraded CPU, GPU, RAM—report|url=http://arstechnica.co.uk/gaming/2016/04/ps4k-neo-details-specs-revealed-rumours/|accessdate=10 August 2016|publisher=Ars Technica|date=19 April 2016}}</ref><ref>{{cite news|last1=Smith|first1=Ryan|title=Analyzing Sony's Playstation 4 Pro Hardware Reveal: What Lies Beneath|url=http://www.anandtech.com/show/10663/analyzing-sonys-playstation-4-pro-announcement|accessdate=8 September 2016|publisher=Anandtech|date=8 September 2016}}</ref> | + | ! Neo<br />([[PlayStation 4#PlayStation 4 Pro|PS4 Pro]]) <ref>{{cite news|last1=Walton|first1=Mark|title=PS4 Neo: Sony confirms PlayStation event for September 7|url=https://arstechnica.com/gaming/2016/08/sony-ps4-neo-event-details/|accessdate=10 August 2016|publisher=Ars Technica|date=10 August 2016}}</ref><ref>{{cite news|last1=Walton|first1=Mark|title=Sony PS4K is codenamed NEO, features upgraded CPU, GPU, RAM—report|url=http://arstechnica.co.uk/gaming/2016/04/ps4k-neo-details-specs-revealed-rumours/|accessdate=10 August 2016|publisher=Ars Technica|date=19 April 2016}}</ref><ref>{{cite news|last1=Smith|first1=Ryan|title=Analyzing Sony's Playstation 4 Pro Hardware Reveal: What Lies Beneath|url=http://www.anandtech.com/show/10663/analyzing-sonys-playstation-4-pro-announcement|accessdate=8 September 2016|publisher=Anandtech|date=8 September 2016}}</ref> |
| {{dts|2016|Nov|10|format=my|nowrap=off}} | | {{dts|2016|Nov|10|format=my|nowrap=off}} | ||
| [[Jaguar (microarchitecture)|Jaguar]] | | [[Jaguar (microarchitecture)|Jaguar]] | ||
| Line 129: | Line 129: | ||
| 2× faster half-precision floats{{efn|name="Rapid Packed Math"}} | | 2× faster half-precision floats{{efn|name="Rapid Packed Math"}} | ||
|- | |- | ||
| − | ! Scorpio<br />([[Xbox One X]])<ref>http://www.anandtech.com/show/11536/microsofts-project-scorpio-get-a-launch-date-xbox-one-x-499-november-7th</ref><ref>https://arstechnica.com/gaming/2017/04/xbox-scorpio-hardware-specs/</ref><ref>{{cite news|last1=Cutress|first1=Ian|title=Hot Chips: Microsoft Xbox One X Scoprio Engine Live Blog|url=http://www.anandtech.com/show/11740/hot-chips-microsoft-xbox-one-x-scorpio-engine-live-blog-930am-pt-430pm-utc|accessdate=21 August 2017|publisher=Anandtech|date=21 August 2017}}</ref> | + | ! Scorpio<br />([[Xbox One X]]) <ref>http://www.anandtech.com/show/11536/microsofts-project-scorpio-get-a-launch-date-xbox-one-x-499-november-7th</ref><ref>https://arstechnica.com/gaming/2017/04/xbox-scorpio-hardware-specs/</ref><ref>{{cite news|last1=Cutress|first1=Ian|title=Hot Chips: Microsoft Xbox One X Scoprio Engine Live Blog|url=http://www.anandtech.com/show/11740/hot-chips-microsoft-xbox-one-x-scorpio-engine-live-blog-930am-pt-430pm-utc|accessdate=21 August 2017|publisher=Anandtech|date=21 August 2017}}</ref> |
| {{dts|2017|Nov|07|format=my|nowrap=off}} | | {{dts|2017|Nov|07|format=my|nowrap=off}} | ||
|[[Jaguar (microarchitecture)#Jaguar derivative and successor|Customized<br />Jaguar]] | |[[Jaguar (microarchitecture)#Jaguar derivative and successor|Customized<br />Jaguar]] | ||
| Line 135: | Line 135: | ||
| 2.3 | | 2.3 | ||
| 2× 2 MB | | 2× 2 MB | ||
| − | | [[Graphics Core Next#GCN4|GCN 4<br />Polaris]]<ref>{{cite news|last1=Freedman|first1=Andrew|title=Xbox One X vs. PlayStation 4 Pro: Which Powerhouse Should You Get?|url=https://www.tomsguide.com/us/xbox-one-x-vs-ps4-pro,review-4436.html|accessdate=3 November 2017|publisher=Tom's Guide|date=3 November 2017}}</ref> | + | | [[Graphics Core Next#GCN4|GCN 4<br />Polaris]] <ref>{{cite news|last1=Freedman|first1=Andrew|title=Xbox One X vs. PlayStation 4 Pro: Which Powerhouse Should You Get?|url=https://www.tomsguide.com/us/xbox-one-x-vs-ps4-pro,review-4436.html|accessdate=3 November 2017|publisher=Tom's Guide|date=3 November 2017}}</ref> |
| 2560:160:32 | | 2560:160:32 | ||
| 1172 | | 1172 | ||
| Line 147: | Line 147: | ||
| | | | ||
|- | |- | ||
| − | ! Fenghuang<br />([[Subor Z Plus]])<ref>{{cite news|last1=Cutress|first1=Ian|title=AMD Creates Quad Core Zen SoC with 24 Vega CUs for Chinese Consoles|url=https://www.anandtech.com/show/13153/amd-creates-quad-core-zen-soc-with-24-vega-cus-for-chinese-consoles|publisher=Anandtech|date=3 August 2018}}</ref><ref>{{cite news|last1=Cutress|first1=Ian|title=More Details About the ZhongShan Subor Z+ Console, with Custom AMD Ryzen SoC|url=https://www.anandtech.com/show/13163/more-details-about-the-zhongshan-subor-z-console-with-custom-amd-ryzen-soc|publisher=Anandtech|date=6 August 2018}}</ref><ref name="eurogamer-subor">{{cite news |last1=Leadbetter |first1=Richard |title=Hands-on with the Subor Z-Plus: AMD tech tested in new Chinese console |url=https://www.eurogamer.net/articles/digitalfoundry-2018-hands-on-with-subor-z-plus-ryzen-vega-chinese-console |accessdate=28 October 2018 |date=15 September 2018}}</ref> | + | ! Fenghuang<br />([[Subor Z Plus]]) <ref>{{cite news|last1=Cutress|first1=Ian|title=AMD Creates Quad Core Zen SoC with 24 Vega CUs for Chinese Consoles|url=https://www.anandtech.com/show/13153/amd-creates-quad-core-zen-soc-with-24-vega-cus-for-chinese-consoles|publisher=Anandtech|date=3 August 2018}}</ref><ref>{{cite news|last1=Cutress|first1=Ian|title=More Details About the ZhongShan Subor Z+ Console, with Custom AMD Ryzen SoC|url=https://www.anandtech.com/show/13163/more-details-about-the-zhongshan-subor-z-console-with-custom-amd-ryzen-soc|publisher=Anandtech|date=6 August 2018}}</ref><ref name="eurogamer-subor">{{cite news |last1=Leadbetter |first1=Richard |title=Hands-on with the Subor Z-Plus: AMD tech tested in new Chinese console |url=https://www.eurogamer.net/articles/digitalfoundry-2018-hands-on-with-subor-z-plus-ryzen-vega-chinese-console |accessdate=28 October 2018 |date=15 September 2018}}</ref> |
| {{dts|2018|Aug|format=my|nowrap=off}} | | {{dts|2018|Aug|format=my|nowrap=off}} | ||
| 14 nm <ref name="df-subor-unboxing">{{cite AV media |last=Leadbetter |first=Leadbetter |date=15 September 2018 |title=Hands-On: Subor Z Plus Chinese PC/Console Hybrid - Ryzen+Vega AMD Analysis! |trans-title= |medium= |language=English |url=https://www.youtube.com/watch?v=x0KSJg2sqJM |access-date=28 October 2018 |archive-url= |archive-date= |format= |time=2 minutes 2 seconds |location= |publisher=Eurogamer |id= |isbn= |oclc= |quote= |ref= }} </ref> | | 14 nm <ref name="df-subor-unboxing">{{cite AV media |last=Leadbetter |first=Leadbetter |date=15 September 2018 |title=Hands-On: Subor Z Plus Chinese PC/Console Hybrid - Ryzen+Vega AMD Analysis! |trans-title= |medium= |language=English |url=https://www.youtube.com/watch?v=x0KSJg2sqJM |access-date=28 October 2018 |archive-url= |archive-date= |format= |time=2 minutes 2 seconds |location= |publisher=Eurogamer |id= |isbn= |oclc= |quote= |ref= }} </ref> | ||
Revision as of 12:59, 6 February 2019
| Chip (device) |
Release date | Fab | CPU | GPU | Memory | API support | Special features | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Archi- tecture |
Cores | Clock (GHz) | L2 cache | Archi- tecture |
Core config[lower-alpha 1] | Clock (MHz) | GFLOPS [lower-alpha 2] | Pixel fillrate (GP/s) [lower-alpha 3] | Texture fillrate (GT/s) [lower-alpha 4] | Size | Bus type & width | Band- width (GB/s) | |||||
| Liverpool (PS4) |
Nov 2013 | 28 nm | Jaguar | 2 modules with 4 cores each | 1.6 | 2× 2 MB | GCN 2 | 1152:72:32 | 800 | 1843 | 25.6 | 57.6 | 8 GB | GDDR5 256-bit |
176 | OpenGL 4.2, GNM, GNMX and PSSL | 8 ACEs in the GPU and additional modules |
| Durango (Xbox One) |
Nov 2013 | Jaguar | 2 modules with 4 cores each | 1.75 | 2× 2 MB | GCN 2 | 768:48:16 | 853 | 1310 | 13.6 | 40.9 | 8 GB | DDR3 256-bit |
68 | Direct3D 11.2 and 12 | 2 ACEs in the GPU | |
| 32 MB | ESRAM | 204 | |||||||||||||||
| Edmondton (Xbox One S) [1] |
Jun 2016 | 16 nm | Jaguar | 2 modules with 4 cores each | 1.75 | 2× 2 MB | GCN 2 | 768:48:16 | 914 | 1404 | 14.6 | 43.9 | 8 GB | DDR3 256-bit |
68 | Direct3D 11.2 and 12 | 2 ACEs in the GPU |
| 32 MB | ESRAM | 219 | |||||||||||||||
| Liverpool? (PS4 Slim) |
Sep 2016 | Jaguar | 2 modules with 4 cores each | 1.6 | 2× 2 MB | GCN 2 | 1152:72:32 | 800 | 1843 | 25.6 | 57.6 | 8 GB | GDDR5 256-bit |
176 | OpenGL 4.2, GNM, GNMX and PSSL | 8 ACEs in the GPU and additional modules | |
| Neo (PS4 Pro) [2][3][4] |
Nov 2016 | Jaguar | "8 cores" | 2.13 | 2× 2 MB | GCN 4 Polaris |
2304:144:64 | 911 | 4198 | 58.3 | 131.2 | 8 GB
1 GB |
GDDR5 256-bit DDR3 |
218
??? |
OpenGL 4.2 (4.5), GNM, GNMX and PSSL | 2× faster half-precision floats[lower-alpha 5] | |
| Scorpio (Xbox One X) [6][7][8] |
Nov 2017 | Customized Jaguar |
2 modules with 4 cores each | 2.3 | 2× 2 MB | GCN 4 Polaris [9] |
2560:160:32 | 1172 | 6001 | 37.5 | 187.5 | 12 GB | GDDR5 384-bit |
326 | Direct3D 11.2 and 12 | ||
| Fenghuang (Subor Z Plus) [10][11][12] |
Aug 2018 | 14 nm [13] | Zen | 4 cores 8 threads |
3.0 | ? | GCN 5 Vega |
1536:384:32 | 1300 | 3994 | 41.6 | 499.2 | 8 GB | GDDR5 256-bit |
256 | Vulkan 1.1, Direct3D 12.1 | |
- ↑ Unified Shaders : Texture Mapping Units : Render Output Units
- ↑ Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
- ↑ Pixel fillrate is calculated as the number of ROPs multiplied by the base (or boost) core clock speed.
- ↑ Texture fillrate is calculated as the number of TMUs multiplied by the base (or boost) core clock speed.
- ↑ Feature preview of Rapid Packed Math, introduced in GCN 5 Vega.
References
- ↑ MACHKOVECH, SAM (2 August 2016). "Microsoft hid performance boosts for old games in Xbox One S, told no one". Ars Technica. Retrieved 2 August 2016.
- ↑ Walton, Mark (10 August 2016). "PS4 Neo: Sony confirms PlayStation event for September 7". Ars Technica. Retrieved 10 August 2016.
- ↑ Walton, Mark (19 April 2016). "Sony PS4K is codenamed NEO, features upgraded CPU, GPU, RAM—report". Ars Technica. Retrieved 10 August 2016.
- ↑ Smith, Ryan (8 September 2016). "Analyzing Sony's Playstation 4 Pro Hardware Reveal: What Lies Beneath". Anandtech. Retrieved 8 September 2016.
- ↑ "PS4 Pro's additional RAM frees up memory for game developers". Polygon. Retrieved 2018-11-23.
- ↑ http://www.anandtech.com/show/11536/microsofts-project-scorpio-get-a-launch-date-xbox-one-x-499-november-7th
- ↑ https://arstechnica.com/gaming/2017/04/xbox-scorpio-hardware-specs/
- ↑ Cutress, Ian (21 August 2017). "Hot Chips: Microsoft Xbox One X Scoprio Engine Live Blog". Anandtech. Retrieved 21 August 2017.
- ↑ Freedman, Andrew (3 November 2017). "Xbox One X vs. PlayStation 4 Pro: Which Powerhouse Should You Get?". Tom's Guide. Retrieved 3 November 2017.
- ↑ Cutress, Ian (3 August 2018). "AMD Creates Quad Core Zen SoC with 24 Vega CUs for Chinese Consoles". Anandtech.
- ↑ Cutress, Ian (6 August 2018). "More Details About the ZhongShan Subor Z+ Console, with Custom AMD Ryzen SoC". Anandtech.
- ↑ Leadbetter, Richard (15 September 2018). "Hands-on with the Subor Z-Plus: AMD tech tested in new Chinese console". Retrieved 28 October 2018.
- ↑ Leadbetter, Leadbetter (15 September 2018). Hands-On: Subor Z Plus Chinese PC/Console Hybrid - Ryzen+Vega AMD Analysis!. Eurogamer. Event occurs at 2 minutes 2 seconds. Retrieved 28 October 2018.