Difference between revisions of "Template:AMD custom APU"

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(Update)
(Detail)
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| 176
 
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| OpenGL 4.2, [[PlayStation 4 system software#Technology|GNM, GNMX and PSSL]]
 
| OpenGL 4.2, [[PlayStation 4 system software#Technology|GNM, GNMX and PSSL]]
| [[PlayStation_VR|PS VR]]<br />[[Blu-ray|BD]]/[[DVD]]<br />[[PlayStation 4 technical specifications#Hardware modules|Additional modules]]<br />[[High-dynamic-range_video|HDR]]<br />[[S/PDIF]]
+
| [[PlayStation_VR|PS VR]]<br />[[Blu-ray|BD]]/[[DVD]]<br />1× 2.5" drive bay<br />Easily replaceable hard drive<br />[[PlayStation 4 technical specifications#Hardware modules|Additional modules]]<br />[[High-dynamic-range_video|HDR]]<br />[[S/PDIF]]
 
|-
 
|-
 
! rowspan=2 | Durango<br />([[Xbox One]])
 
! rowspan=2 | Durango<br />([[Xbox One]])
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| style="border-bottom: none" | 204
 
| style="border-bottom: none" | 204
 
| rowspan=4 | Direct3D&nbsp;11.2 and 12
 
| rowspan=4 | Direct3D&nbsp;11.2 and 12
| rowspan=2 | BD/DVD/[[Compact_Disc_Digital_Audio|CD]]<br />[[FreeSync]] (1)<br />S/PDIF
+
| rowspan=2 | BD/DVD/[[Compact_Disc_Digital_Audio|CD]]<br />1× 2.5" drive bay<br />[[FreeSync]] (1)<br />S/PDIF
 
|-
 
|-
 
| style="border-top: none" | 8&nbsp;GiB
 
| style="border-top: none" | 8&nbsp;GiB
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| style="border-bottom: none" | ESRAM
 
| style="border-bottom: none" | ESRAM
 
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| style="border-bottom: none" | 219
| rowspan=2 | [[Ultra_HD_Blu-ray|UHD BD]]/DVD/CD{{efn|name="xboxdigital"}}<br />HDR<br />FreeSync (1&2)<br />S/PDIF
+
| rowspan=2 | [[Ultra_HD_Blu-ray|UHD BD]]/DVD/CD{{efn|name="xboxdigital"}}<br />1× 2.5" drive bay<br />HDR<br />FreeSync (1&2)<br />S/PDIF
 
|-
 
|-
 
| style="border-top: none" | 8&nbsp;GiB
 
| style="border-top: none" | 8&nbsp;GiB
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| 176
 
| 176
 
| OpenGL&nbsp;4.2, [[PlayStation 4 system software#Technology|GNM, GNMX and PSSL]]
 
| OpenGL&nbsp;4.2, [[PlayStation 4 system software#Technology|GNM, GNMX and PSSL]]
| PS VR<br />BD/DVD<br />[[PlayStation 4 technical specifications#Hardware modules|Additional modules]]<br />HDR
+
| PS VR<br />BD/DVD<br />1× 2.5" drive bay<br />Easily replaceable hard drive<br />[[PlayStation 4 technical specifications#Hardware modules|Additional modules]]<br />HDR
 
|-
 
|-
 
! rowspan=2 | Neo<br />([[PlayStation 4#PlayStation 4 Pro|PS4 Pro]]) <ref>{{cite news|last1=Walton|first1=Mark|title=PS4 Neo: Sony confirms PlayStation event for September 7|url=https://arstechnica.com/gaming/2016/08/sony-ps4-neo-event-details/|accessdate=10 August 2016|publisher=Ars Technica|date=10 August 2016}}</ref><ref>{{cite news|last1=Walton|first1=Mark|title=Sony PS4K is codenamed NEO, features upgraded CPU, GPU, RAM—report|url=http://arstechnica.co.uk/gaming/2016/04/ps4k-neo-details-specs-revealed-rumours/|accessdate=10 August 2016|publisher=Ars Technica|date=19 April 2016}}</ref><ref>{{cite news|last1=Smith|first1=Ryan|title=Analyzing Sony's Playstation 4 Pro Hardware Reveal: What Lies Beneath|url=http://www.anandtech.com/show/10663/analyzing-sonys-playstation-4-pro-announcement|accessdate=8 September 2016|publisher=Anandtech|date=8 September 2016}}</ref>
 
! rowspan=2 | Neo<br />([[PlayStation 4#PlayStation 4 Pro|PS4 Pro]]) <ref>{{cite news|last1=Walton|first1=Mark|title=PS4 Neo: Sony confirms PlayStation event for September 7|url=https://arstechnica.com/gaming/2016/08/sony-ps4-neo-event-details/|accessdate=10 August 2016|publisher=Ars Technica|date=10 August 2016}}</ref><ref>{{cite news|last1=Walton|first1=Mark|title=Sony PS4K is codenamed NEO, features upgraded CPU, GPU, RAM—report|url=http://arstechnica.co.uk/gaming/2016/04/ps4k-neo-details-specs-revealed-rumours/|accessdate=10 August 2016|publisher=Ars Technica|date=19 April 2016}}</ref><ref>{{cite news|last1=Smith|first1=Ryan|title=Analyzing Sony's Playstation 4 Pro Hardware Reveal: What Lies Beneath|url=http://www.anandtech.com/show/10663/analyzing-sonys-playstation-4-pro-announcement|accessdate=8 September 2016|publisher=Anandtech|date=8 September 2016}}</ref>
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| style="border-bottom: none" | 218
 
| style="border-bottom: none" | 218
 
| rowspan=2 | OpenGL&nbsp;4.2 (4.5), [[PlayStation 4 system software#Technology|GNM, GNMX and PSSL]]
 
| rowspan=2 | OpenGL&nbsp;4.2 (4.5), [[PlayStation 4 system software#Technology|GNM, GNMX and PSSL]]
| rowspan=2 | PS VR<br />BD/DVD<br />Additional modules<br />HDR<br />Up to [[4K_resolution#3840_×_2160|4K]]@60Hz<br />S/PDIF
+
| rowspan=2 | PS VR<br />BD/DVD<br />1× 2.5" drive bay<br />Easily replaceable hard drive<br />Additional modules<br />HDR<br />Up to [[4K_resolution#3840_×_2160|4K]]@60Hz<br />S/PDIF
 
|-
 
|-
 
| style="border-top: none" | 1 GiB
 
| style="border-top: none" | 1 GiB
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| 326
 
| 326
 
| Direct3D&nbsp;11.2 and 12
 
| Direct3D&nbsp;11.2 and 12
| UHD BD/DVD/CD<br />HDR<br />FreeSync (1&2)<br />Up to 4K@60Hz<br />S/PDIF
+
| UHD BD/DVD/CD<br />1× 2.5" drive bay<br />HDR<br />FreeSync (1&2)<br />Up to 4K@60Hz<br />S/PDIF
 
|-
 
|-
 
! Fenghuang<br />([[Subor Z Plus]]) <ref>{{cite news|last1=Cutress|first1=Ian|title=AMD Creates Quad Core Zen SoC with 24 Vega CUs for Chinese Consoles|url=https://www.anandtech.com/show/13153/amd-creates-quad-core-zen-soc-with-24-vega-cus-for-chinese-consoles|publisher=Anandtech|date=3 August 2018}}</ref><ref>{{cite news|last1=Cutress|first1=Ian|title=More Details About the ZhongShan Subor Z+ Console, with Custom AMD Ryzen SoC|url=https://www.anandtech.com/show/13163/more-details-about-the-zhongshan-subor-z-console-with-custom-amd-ryzen-soc|publisher=Anandtech|date=6 August 2018}}</ref><ref name="eurogamer-subor">{{cite news |last1=Leadbetter |first1=Richard |title=Hands-on with the Subor Z-Plus: AMD tech tested in new Chinese console |url=https://www.eurogamer.net/articles/digitalfoundry-2018-hands-on-with-subor-z-plus-ryzen-vega-chinese-console |accessdate=28 October 2018 |date=15 September 2018}}</ref>
 
! Fenghuang<br />([[Subor Z Plus]]) <ref>{{cite news|last1=Cutress|first1=Ian|title=AMD Creates Quad Core Zen SoC with 24 Vega CUs for Chinese Consoles|url=https://www.anandtech.com/show/13153/amd-creates-quad-core-zen-soc-with-24-vega-cus-for-chinese-consoles|publisher=Anandtech|date=3 August 2018}}</ref><ref>{{cite news|last1=Cutress|first1=Ian|title=More Details About the ZhongShan Subor Z+ Console, with Custom AMD Ryzen SoC|url=https://www.anandtech.com/show/13163/more-details-about-the-zhongshan-subor-z-console-with-custom-amd-ryzen-soc|publisher=Anandtech|date=6 August 2018}}</ref><ref name="eurogamer-subor">{{cite news |last1=Leadbetter |first1=Richard |title=Hands-on with the Subor Z-Plus: AMD tech tested in new Chinese console |url=https://www.eurogamer.net/articles/digitalfoundry-2018-hands-on-with-subor-z-plus-ryzen-vega-chinese-console |accessdate=28 October 2018 |date=15 September 2018}}</ref>
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| 256
 
| 256
 
| Vulkan&nbsp;1.1, Direct3D&nbsp;12.1
 
| Vulkan&nbsp;1.1, Direct3D&nbsp;12.1
| 2× 2.5" drive bays<br />Windows 10 Enterprise&nbsp;LTSC<br />S/PDIF
+
| 2× 2.5" drive bays<br />Easily replaceable drives<br />Windows 10 Enterprise&nbsp;LTSC<br />S/PDIF
 
|-
 
|-
 
! ([[PlayStation 5|PS5]]) <ref>{{cite news|last1=Smith|first1=Ryan|title=Sony Teases Next-Gen PlayStation: Custom AMD Chip with Zen 2 CPU &amp; Navi GPU, SSD Too|url=https://www.anandtech.com/show/14224/sony-teases-nextgen-playstation-custom-amd-chip-with-zen-2-cpu-navi-gpu-ssd-too|publisher=Anandtech|date=16 April 2019}}</ref>
 
! ([[PlayStation 5|PS5]]) <ref>{{cite news|last1=Smith|first1=Ryan|title=Sony Teases Next-Gen PlayStation: Custom AMD Chip with Zen 2 CPU &amp; Navi GPU, SSD Too|url=https://www.anandtech.com/show/14224/sony-teases-nextgen-playstation-custom-amd-chip-with-zen-2-cpu-navi-gpu-ssd-too|publisher=Anandtech|date=16 April 2019}}</ref>
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| rowspan=2 |  
 
| rowspan=2 |  
| rowspan=2 | UHD BD<br />Custom [[NVMe]] [[SSD]]<br />Custom decompression block<br />HDR<br />Up to 4K@120Hz<br />[[8K_resolution#7680_×_4320|8K]]
+
| rowspan=2 | UHD BD<br />Custom [[NVMe]] [[SSD]]<br />Storage expansion&nbsp;card<br />Custom decompression block<br />HDR<br />Up to 4K@120Hz<br />[[8K_resolution#7680_×_4320|8K]]
 
|-
 
|-
 
| style="border-top: none" | 6 GiB
 
| style="border-top: none" | 6 GiB

Revision as of 15:55, 16 March 2020

Chip
(device)
Release date Fab Die area (mm2) CPU GPU Memory API support Special features
Archi-
tecture
Cores Clock (GHz) L2 cache Archi-
tecture
Core config[lower-alpha 1] Clock (MHz) GFLOPS [lower-alpha 2] Pixel fillrate (GP/s) [lower-alpha 3] Texture fillrate (GT/s) [lower-alpha 4] Other Size Bus type & width Band-
width (GB/s)
Liverpool
(PS4)
Nov 2013 28 nm 348 Jaguar 2 modules with 4 cores each 1.6 2× 2 MiB GCN 2 1152:72:32
18 CU
800 1843 25.6 57.6 8 ACEs 8 GiB GDDR5
256-bit
176 OpenGL 4.2, GNM, GNMX and PSSL PS VR
BD/DVD
1× 2.5" drive bay
Easily replaceable hard drive
Additional modules
HDR
S/PDIF
Durango
(Xbox One)
Nov 2013 363 1.75 768:48:16
12 CU
853 1310 13.6 40.9 2 ACEs 32 MiB ESRAM[lower-alpha 5] 204 Direct3D 11.2 and 12 BD/DVD/CD
1× 2.5" drive bay
FreeSync (1)
S/PDIF
8 GiB DDR3
256-bit
68
Edmondton
(Xbox One S) [1]
Jun 2016 16 nm 240 914 1404 14.6 43.9 2 ACEs 32 MiB ESRAM 219 UHD BD/DVD/CD[lower-alpha 6]
1× 2.5" drive bay
HDR
FreeSync (1&2)
S/PDIF
8 GiB DDR3
256-bit
68
Liverpool?
(PS4 Slim)
Sep 2016 208 1.6 1152:72:32
18 CU
800 1843 25.6 57.6 8 ACEs 8 GiB GDDR5
256-bit
176 OpenGL 4.2, GNM, GNMX and PSSL PS VR
BD/DVD
1× 2.5" drive bay
Easily replaceable hard drive
Additional modules
HDR
Neo
(PS4 Pro) [2][3][4]
Nov 2016 325 2.13 GCN 4
Polaris
[5]
2304:144:32
36 CU
911 4198 58.3 131.2 4 ACEs and 2 HWS
double-rate FP16[lower-alpha 7]
checkerboard rendering
8 GiB
[6]
GDDR5
256-bit
218 OpenGL 4.2 (4.5), GNM, GNMX and PSSL PS VR
BD/DVD
1× 2.5" drive bay
Easily replaceable hard drive
Additional modules
HDR
Up to 4K@60Hz
S/PDIF
1 GiB DDR3[lower-alpha 8] ?
Scorpio
(Xbox One X) [7][8][9]
Nov 2017 359 Customized
Jaguar
2.3 2560:160:32
40 CU
1172 6001 37.5 187.5 4 ACEs and 2 HWS 12 GiB GDDR5
384-bit
326 Direct3D 11.2 and 12 UHD BD/DVD/CD
1× 2.5" drive bay
HDR
FreeSync (1&2)
Up to 4K@60Hz
S/PDIF
Fenghuang
(Subor Z Plus) [10][11][12]
Aug 2018 planned 14 nm [13] Zen 4 cores
8 threads
3.0 GCN 5
Vega
1536:384:32
24 CU
1300 3994 41.6 499.2 double-rate FP16 8 GiB GDDR5
256-bit
256 Vulkan 1.1, Direct3D 12.1 2× 2.5" drive bays
Easily replaceable drives
Windows 10 Enterprise LTSC
S/PDIF
(PS5) [14] 2020 planned 7 nm Zen 2 8 cores
16 threads
RDNA double-rate FP16
real-time ray tracing
PS VR
HDR
(Xbox Series X) 2020 planned 360.45 3.66
(3.8 w/o SMT)
RDNA 2 52 CU 1825 10 GiB GDDR6 560 UHD BD
Custom NVMe SSD
Storage expansion card
Custom decompression block
HDR
Up to 4K@120Hz
8K
6 GiB GDDR6 336
  1. Unified Shaders : Texture Mapping Units : Render Output Units
  2. Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
  3. Pixel fillrate is calculated as the number of ROPs multiplied by the base (or boost) core clock speed.
  4. Texture fillrate is calculated as the number of TMUs multiplied by the base (or boost) core clock speed.
  5. Cache
  6. "Digital" version does not have an optical drive.
  7. Feature preview of Rapid Packed Math, introduced in GCN 5 Vega.
  8. Swap

References

  1. MACHKOVECH, SAM (2 August 2016). "Microsoft hid performance boosts for old games in Xbox One S, told no one". Ars Technica. Retrieved 2 August 2016.
  2. Walton, Mark (10 August 2016). "PS4 Neo: Sony confirms PlayStation event for September 7". Ars Technica. Retrieved 10 August 2016.
  3. Walton, Mark (19 April 2016). "Sony PS4K is codenamed NEO, features upgraded CPU, GPU, RAM—report". Ars Technica. Retrieved 10 August 2016.
  4. Smith, Ryan (8 September 2016). "Analyzing Sony's Playstation 4 Pro Hardware Reveal: What Lies Beneath". Anandtech. Retrieved 8 September 2016.
  5. Freedman, Andrew (3 November 2017). "Xbox One X vs. PlayStation 4 Pro: Which Powerhouse Should You Get?". Tom's Guide. Retrieved 3 November 2017.
  6. "PS4 Pro's additional RAM frees up memory for game developers". Polygon. Retrieved 2018-11-23.
  7. http://www.anandtech.com/show/11536/microsofts-project-scorpio-get-a-launch-date-xbox-one-x-499-november-7th
  8. https://arstechnica.com/gaming/2017/04/xbox-scorpio-hardware-specs/
  9. Cutress, Ian (21 August 2017). "Hot Chips: Microsoft Xbox One X Scoprio Engine Live Blog". Anandtech. Retrieved 21 August 2017.
  10. Cutress, Ian (3 August 2018). "AMD Creates Quad Core Zen SoC with 24 Vega CUs for Chinese Consoles". Anandtech.
  11. Cutress, Ian (6 August 2018). "More Details About the ZhongShan Subor Z+ Console, with Custom AMD Ryzen SoC". Anandtech.
  12. Leadbetter, Richard (15 September 2018). "Hands-on with the Subor Z-Plus: AMD tech tested in new Chinese console". Retrieved 28 October 2018.
  13. Leadbetter, Leadbetter (15 September 2018). Hands-On: Subor Z Plus Chinese PC/Console Hybrid - Ryzen+Vega AMD Analysis!. Eurogamer. Event occurs at 2 minutes 2 seconds. Retrieved 28 October 2018.
  14. Smith, Ryan (16 April 2019). "Sony Teases Next-Gen PlayStation: Custom AMD Chip with Zen 2 CPU & Navi GPU, SSD Too". Anandtech.