Difference between revisions of "Template:Build engine games"

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imported>FlotillaFlotsam
(All sources I've found have lead me to believe that Zero Hour was created using a custom-made engine, not Build.)
imported>Hendricks266
(Undid revision 828710922 by FlotillaFlotsam (talk) Added reference showing that Zero Hour is a Build game)
Line 16: Line 16:
 
* ''[[Extreme Paintbrawl]]''
 
* ''[[Extreme Paintbrawl]]''
 
* ''[[NAM (video game)|NAM]]''
 
* ''[[NAM (video game)|NAM]]''
 +
* ''[[Duke Nukem: Zero Hour]]''<noinclude><ref>{{cite web |title=Duke Nukem: Zero Hour (Sample, Nintendo 64)|department=Prototypes |website=Nintendo Player |url=http://www.nintendoplayer.com/prototype/duke-nukem-zero-hour/ |accessdate=2017-07-01}}</ref></noinclude>
 
* ''[[World War II GI]]''
 
* ''[[World War II GI]]''
 
* ''[[Ion Maiden]]''
 
* ''[[Ion Maiden]]''

Revision as of 01:43, 5 March 2018

Initial visibility: currently defaults to autocollapse

To set this template's initial visibility, the |state= parameter may be used:

  • |state=collapsed: {{Build engine games|state=collapsed}} to show the template collapsed, i.e., hidden apart from its title bar
  • |state=expanded: {{Build engine games|state=expanded}} to show the template expanded, i.e., fully visible
  • |state=autocollapse: {{Build engine games|state=autocollapse}}
    • shows the template collapsed to the title bar if there is a {{navbar}}, a {{sidebar}}, or some other table on the page with the collapsible attribute
    • shows the template in its expanded state if there are no other collapsible items on the page

If the |state= parameter in the template on this page is not set, the template's initial visibility is taken from the |default= parameter in the Collapsible option template. For the template on this page, that currently evaluates to autocollapse.

  1. "Duke Nukem: Zero Hour (Sample, Nintendo 64)". Prototypes. Nintendo Player. Retrieved 2017-07-01.