Difference between revisions of "Template:Build engine games"

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(Zero Hour is a 3rd person shooter on the N64, not running on the Build Engine.)
(Undid revision 868189676 by 89.201.87.114 (talk). This game runs on the Build engine and Build engine map data has been dumped from the ROM at this point.)
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* ''[[Extreme Paintbrawl]]''
 
* ''[[Extreme Paintbrawl]]''
 
* ''[[NAM (video game)|NAM]]''
 
* ''[[NAM (video game)|NAM]]''
 +
* ''[[Duke Nukem: Zero Hour]]''<noinclude><ref>{{cite web |title=Duke Nukem: Zero Hour (Sample, Nintendo 64)|department=Prototypes |website=Nintendo Player |url=http://www.nintendoplayer.com/prototype/duke-nukem-zero-hour/ |accessdate=2017-07-01}}</ref></noinclude>
 
* ''[[World War II GI]]''
 
* ''[[World War II GI]]''
 
* ''[[Ion Maiden]]''
 
* ''[[Ion Maiden]]''

Revision as of 05:20, 13 March 2019

Initial visibility: currently defaults to autocollapse

To set this template's initial visibility, the |state= parameter may be used:

  • |state=collapsed: {{Build engine games|state=collapsed}} to show the template collapsed, i.e., hidden apart from its title bar
  • |state=expanded: {{Build engine games|state=expanded}} to show the template expanded, i.e., fully visible
  • |state=autocollapse: {{Build engine games|state=autocollapse}}
    • shows the template collapsed to the title bar if there is a {{navbar}}, a {{sidebar}}, or some other table on the page with the collapsible attribute
    • shows the template in its expanded state if there are no other collapsible items on the page

If the |state= parameter in the template on this page is not set, the template's initial visibility is taken from the |default= parameter in the Collapsible option template. For the template on this page, that currently evaluates to autocollapse.

  1. "Duke Nukem: Zero Hour (Sample, Nintendo 64)". Prototypes. Nintendo Player. Retrieved 2017-07-01.