Difference between revisions of "Template:Build engine games"
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(Undid revision 868189676 by 89.201.87.114 (talk). This game runs on the Build engine and Build engine map data has been dumped from the ROM at this point.) |
imported>SNAAAAKE!! |
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| Line 26: | Line 26: | ||
* [[3D Realms]] | * [[3D Realms]] | ||
* ''[[Rise of the Triad]]'' | * ''[[Rise of the Triad]]'' | ||
| − | |||
}}<noinclude> | }}<noinclude> | ||
{{collapsible option}} | {{collapsible option}} | ||
[[Category:Video game engine templates]] | [[Category:Video game engine templates]] | ||
</noinclude> | </noinclude> | ||
Revision as of 21:24, 28 June 2019
Initial visibility: currently defaults to autocollapse
To set this template's initial visibility, the |state= parameter may be used:
|state=collapsed:{{Build engine games|state=collapsed}}to show the template collapsed, i.e., hidden apart from its title bar|state=expanded:{{Build engine games|state=expanded}}to show the template expanded, i.e., fully visible|state=autocollapse:{{Build engine games|state=autocollapse}}
If the |state= parameter in the template on this page is not set, the template's initial visibility is taken from the |default= parameter in the Collapsible option template. For the template on this page, that currently evaluates to autocollapse.
- ↑ "Duke Nukem: Zero Hour (Sample, Nintendo 64)". Prototypes. Nintendo Player. Retrieved 2017-07-01.