Difference between revisions of "Module:TeamBracket-Tennis"

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blackwiki>Frietjes
(starting a modified version of Module:TeamBracket for tennis, most likely has bugs)
blackwiki>Frietjes
(add tracking)
Line 1: Line 1:
 
--
 
--
-- This module will implement {{8TeamBracket-Tennis5}}
+
-- This module implements
 +
-- {{4TeamBracket-Tennis3}}, {{4TeamBracket-Tennis5}}
 +
-- {{8TeamBracket-Tennis3}}, {{8TeamBracket-Tennis5}}, {{8TeamBracket-Tennis35}}
 +
-- {{16TeamBracket-Tennis3}}
 
--
 
--
  
Line 6: Line 9:
 
local args
 
local args
 
local rounds
 
local rounds
local sets
+
local sets = {}
 
local padding
 
local padding
 
local showSeeds
 
local showSeeds
 +
local tcats = ''
  
 
local function getArgs(frame)
 
local function getArgs(frame)
Line 17: Line 21:
 
end
 
end
 
return args;
 
return args;
 +
end
 +
 +
function parseSets(s)
 +
s = mw.text.split((s or '5') .. '/', '[%s]*/[%s]*')
 +
for r=1,rounds do
 +
if s[r] ~= nil and s[r] ~= '' and tonumber(s[r]) then
 +
sets[r] = tonumber(s[r])
 +
elseif sets[r-1] then
 +
sets[r] = sets[r-1]
 +
else
 +
sets[r] = 5
 +
end
 +
end
 
end
 
end
  
Line 95: Line 112:
 
end
 
end
  
function getTeamArg(round, type, team)
+
function getTeamArg(round, type, team, s)
local argname = getTeamArgName(round, type, team)
+
local argname = getTeamArgName(round, type, team) .. (s and ('-' .. s) or '')
 
local value = args[argname]
 
local value = args[argname]
 
if not value or string.len(value) == 0 then
 
if not value or string.len(value) == 0 then
 
return ''
 
return ''
 
end
 
end
return string.gsub(value, " *<[Bb][Rr] */?> *&nbsp; *", "<br/>")
+
local rvalue = mw.ustring.gsub(value, '[%s]*<[%s/]*[Bb][Rr][%s/]*>[%s ]*&[Nn][Bb][Ss][Pp];[%s]*', '<br/>')
 +
if rvalue ~= value then
 +
tcats = '[[Category:Pages using a tennis bracket with nbsp]]'
 +
end
 +
return rvalue
 
end
 
end
  
Line 127: Line 148:
 
function renderTeam(row, round, team, top, compact)
 
function renderTeam(row, round, team, top, compact)
 
local seedCell
 
local seedCell
local seedArg = getTeamArg(round, 'seed', team)
+
local seedArg = getTeamArg(round, 'seed', team, nil)
 
-- seed value for the paired team
 
-- seed value for the paired team
 
local pairSeedArg = getTeamArg(round, 'seed',
 
local pairSeedArg = getTeamArg(round, 'seed',
team % 2 == 0 and team - 1 or team + 1)
+
team % 2 == 0 and team - 1 or team + 1, nil)
 
-- show seed if seed is defined for either or both
 
-- show seed if seed is defined for either or both
 
local showSeed = seedArg and string.len(seedArg) > 0
 
local showSeed = seedArg and string.len(seedArg) > 0
Line 148: Line 169:
 
end
 
end
  
local teamArg = getTeamArg(round, 'team', team)
+
local teamArg = getTeamArg(round, 'team', team, nil)
 
if not teamArg or string.len(teamArg) == 0 then
 
if not teamArg or string.len(teamArg) == 0 then
 
teamArg = '&nbsp;'
 
teamArg = '&nbsp;'
Line 167: Line 188:
 
end
 
end
  
local scoreCell = row:tag('td')
+
local scoreCells = {}
:css('text-align', 'center')
+
for s = 1, sets[round] do
:css('border-color', '#aaa')
+
scoreCells[s] = row:tag('td')
:css('border-style', 'solid')
+
:css('text-align', 'center')
:css('border-top-width', '1px')
+
:css('border-color', '#aaa')
:css('border-left-width', '1px')
+
:css('border-style', 'solid')
:css('border-right-width', '1px')
+
:css('border-top-width', '1px')
:css('border-bottom-width', '0')
+
:css('border-left-width', '0')
:css('background-color', '#f9f9f9')
+
:css('border-right-width', '1px')
:wikitext(getTeamArg(round, 'score', team))
+
:css('border-bottom-width', '0')
:newline()
+
:css('background-color', '#f9f9f9')
 
+
:wikitext('' .. getTeamArg(round, 'score', team, s))
 +
:newline()
 +
end
 
if not compact then
 
if not compact then
 
if seedCell then
 
if seedCell then
Line 184: Line 207:
 
:css('border-bottom-width', '1px')
 
:css('border-bottom-width', '1px')
 
end
 
end
scoreCell:attr('rowspan', '2')
+
for s = 1, sets[round] do
:css('border-bottom-width', '1px')
+
scoreCells[s]:attr('rowspan', '2')
 +
:css('border-bottom-width', '1px')
 +
end
 
teamCell:attr('rowspan', '2')
 
teamCell:attr('rowspan', '2')
 
:css('border-right-width', '1px')
 
:css('border-right-width', '1px')
Line 195: Line 220:
 
end
 
end
 
teamCell:css('border-bottom-width', '1px')
 
teamCell:css('border-bottom-width', '1px')
scoreCell:css('border-bottom-width', '1px')
+
for s = 1, sets[round] do
 +
scoreCells[s]:css('border-bottom-width', '1px')
 +
end
 
end
 
end
 
end
 
end
Line 218: Line 245:
 
if height > 0 then
 
if height > 0 then
 
blank = addBlank(rows[offset])
 
blank = addBlank(rows[offset])
:attr('colspan', tonumber(showSeeds and '4' or '3') + sets)
+
:attr('colspan', tonumber(showSeeds and '4' or '3') + sets[r])
 
:attr('rowspan', height)
 
:attr('rowspan', height)
 
:css('border-color', 'black')
 
:css('border-color', 'black')
Line 255: Line 282:
 
if height > 0 then
 
if height > 0 then
 
blank = addBlank(rows[offset])
 
blank = addBlank(rows[offset])
:attr('colspan', tonumber(showSeeds and '4' or '3') + sets)
+
:attr('colspan', tonumber(showSeeds and '4' or '3') + sets[r])
 
:css('border-color', 'black')
 
:css('border-color', 'black')
 
:css('border-style', 'solid')
 
:css('border-style', 'solid')
Line 288: Line 315:
 
addBlank(rows[i])
 
addBlank(rows[i])
 
:attr('rowspan', '2')
 
:attr('rowspan', '2')
:attr('colspan', ((showSeeds and 4 or 3) + sets) * round - 1)
+
:attr('colspan', ((showSeeds and 4 or 3) + sets[round]) * round - 1)
 
:css('text-align', 'center')
 
:css('text-align', 'center')
 
:css('border-color', 'black')
 
:css('border-color', 'black')
Line 301: Line 328:
 
function renderTree(tbl, compact)
 
function renderTree(tbl, compact)
 
-- create 3 or 1 rows for every team
 
-- create 3 or 1 rows for every team
local count = math.pow(2, rounds) * ((compact and 0 or 2) + sets)
+
local count = math.pow(2, rounds) * (compact and 1 or 3)
 
local rows = {}
 
local rows = {}
 
for i = 1, count do
 
for i = 1, count do
Line 327: Line 354:
 
for r = 1, rounds do
 
for r = 1, rounds do
 
addBlank(titleRow)
 
addBlank(titleRow)
addBlank(widthRow, r > 1 and '5px' or nil)
+
addBlank(widthRow, r > 1 and '5px' or '1px')
 
titleRow:tag('td')
 
titleRow:tag('td')
:attr('colspan', tonumber(showSeeds and '2' or '1') + sets)
+
:attr('colspan', tonumber(showSeeds and '2' or '1') + sets[r])
 
:css('text-align', 'center')
 
:css('text-align', 'center')
 
:css('border', '1px solid #aaa')
 
:css('border', '1px solid #aaa')
Line 340: Line 367:
 
end
 
end
 
local teamCell = addBlank(widthRow, getWidth('team', '150px'))
 
local teamCell = addBlank(widthRow, getWidth('team', '150px'))
local scoreCells
+
local scoreCells = {}
for s = 1, sets do
+
for s = 1, sets[r] do
scoreCell[s] = addBlank(widthRow, getWidth('score', '12px'))
+
scoreCells[s] = addBlank(widthRow, getWidth('score', '12px'))
 
end
 
end
 
addBlank(titleRow)
 
addBlank(titleRow)
addBlank(widthRow, r < rounds and '5px' or nil)
+
addBlank(widthRow, r < rounds and '5px' or '1px')
  
 
if compact then
 
if compact then
Line 354: Line 381:
 
end
 
end
 
teamCell:wikitext('&nbsp;')
 
teamCell:wikitext('&nbsp;')
for s = 1, sets do
+
for s = 1, sets[r] do
scoreCell[s]:wikitext('&nbsp;')
+
scoreCells[s]:wikitext('&nbsp;')
 
end
 
end
 
end
 
end
Line 364: Line 391:
 
args = getArgs(frame)
 
args = getArgs(frame)
 
rounds = tonumber(args.rounds) or 2
 
rounds = tonumber(args.rounds) or 2
sets = tonumber(args.sets or 5) or 5
+
parseSets(args.sets)
 
local teams = math.pow(2, rounds)
 
local teams = math.pow(2, rounds)
 
padding = '%0' .. (teams < 10 and 1 or 2) .. 'd'
 
padding = '%0' .. (teams < 10 and 1 or 2) .. 'd'
Line 388: Line 415:
 
:css('border-collapse', 'separate')
 
:css('border-collapse', 'separate')
 
:css('border-spacing', '0')
 
:css('border-spacing', '0')
 +
:attr('cellpadding', '0')
 +
 +
if args['nowrap'] and args['nowrap'] ~= '' then
 +
tbl:css('white-space', 'nowrap')
 +
end
  
 
local compact = false
 
local compact = false
 
if args['compact'] and args['compact'] == 'yes' then
 
if args['compact'] and args['compact'] == 'yes' then
 
compact = true
 
compact = true
end
 
 
if compact then
 
tbl:css('font-size', '90%'):attr('cellpadding', '0')
 
 
end
 
end
  
 
renderHeading(tbl, compact)
 
renderHeading(tbl, compact)
 
renderTree(tbl, compact)
 
renderTree(tbl, compact)
return tostring(tbl)
+
return tostring(tbl) .. tcats
 
end
 
end
  
 
return p
 
return p

Revision as of 21:24, 13 April 2017

This template implements a variant of Module:TeamBracket for tennis tournaments. It is a generic visual representation of the tournament bracket. For common usage, use the templates in Category:Tennis tournament bracket templates.

Usage

{{#invoke: TeamBracket-Tennis | teamBracket
| rounds       =
| sets         =
| seeds        = <!-- yes / no / or blank -->
| compact      = <!-- yes / no / or blank -->
| nowrap       = <!-- yes / no / or blank -->

| seed-width   =
| team-width   =
| score-width  =

| RD1          =
| RD1-seed1    =
| RD1-team1    =
| RD1-score1-1 =
| RD1-score1-2 =
| RD1-score1-3 =
}}

Parameter list

The parameters are as follows:

seed-width – the width of the cells for seeds.
team-width – the width of the cells for team names.
score-width – the width of the cells for scores.
compact – set to yes for compact format
seeds – set to no to omit seed cells, and yes to always show seed cells
nowrap – set to yes to prevent lines from wrapping
byes – set to 1, 2, ... to specify the maximum round number with byes
headings – set to no to omit the column headings
RDnThe name of round n.
RDn-seedmThe seed of team m in round n.
RDn-teammThe name of team m in round n.
RDn-scorem-sThe score of set s for team m in round n.
RDn-groupmLabel for the mth group in round n.

Examples

{{#invoke: TeamBracket-Tennis | teamBracket
| rounds    = 2
| sets      = 3

| RD1-seed1 = '''1'''
| RD1-seed2 = 4
| RD1-team1 = '''John'''
| RD1-team2 = Declan
| RD1-score1-1 = '''6'''
| RD1-score2-1 = 0
| RD1-score1-2 = 3
| RD1-score2-2 = '''6'''
| RD1-score1-3 = '''7'''
| RD1-score2-3 = 6
| RD1-seed3 = 2
| RD1-seed4 = 3
| RD1-team3 = Barry
| RD1-team4 = Steve

| RD2-seed1 = 1
| RD2-team1 = John
}}
Semifinals Finals
          
1 John 6 3 7
4 Declan 0 6 6
1 John
 
2 Barry
3 Steve

Templates using this module


--
-- This module implements 
-- {{4TeamBracket-Tennis3}}, {{4TeamBracket-Tennis5}}
-- {{8TeamBracket-Tennis3}}, {{8TeamBracket-Tennis5}}, {{8TeamBracket-Tennis35}}
-- {{16TeamBracket-Tennis3}}
--

local p = {}
local args
local rounds
local sets = {}
local padding
local showSeeds
local tcats = ''

local function getArgs(frame)
	local parent = frame:getParent();
	local args = parent.args;
	for k,v in pairs(frame.args) do
		args[k] = v
	end
	return args;
end

function parseSets(s)
	s = mw.text.split((s or '5') .. '/', '[%s]*/[%s]*')
	for r=1,rounds do
		if s[r] ~= nil and s[r] ~= '' and tonumber(s[r]) then
			sets[r] = tonumber(s[r])
		elseif sets[r-1] then
			sets[r] = sets[r-1]
		else
			sets[r] = 5
		end
	end
end

function getSeeds()
	local seeds = {1, 2}
	local count = 2
	local before = false
	for r = 2, rounds do
		local max = math.pow(2, r)
		for i = 1, count do
			local pos = i * 2
			if before then pos = pos - 1 end
			table.insert(seeds, pos, max - seeds[i * 2 - 1] + 1)
			before = not before
		end
		count = count * 2
	end
	return seeds
end

function addTableRow(tbl)
	return tbl:tag('tr')
end

function addBlank(row, width)
	local cell = row:tag('td')
	if width then
		cell:css('width', width)
	end
	return cell
end

function addPath(rows, index, round, top, left)
	local prop = top and 'border-bottom-width' or 'border-top-width'
	if left and round == 1 then
		addBlank(rows[index]):css('height', '7px')
		addBlank(rows[index + 1]):css('height', '7px')
		return nil
	else
		local cell = addBlank(rows[index])
			:attr('rowspan', '2')
			:css('border-width', '0')
			:css('border-style', 'solid')
			:css('border-color', 'black')
		if left or round < rounds and not left then
			cell:css(prop, '2px')
		end
		return cell
	end
end

function addCompactPath(rows, index, round, top, left)
	local prop = top and 'border-bottom-width' or 'border-top-width'
	if left and round == 1 then
		addBlank(rows[index])
		return nil
	else
		local cell = addBlank(rows[index])
			:css('border-width', '0')
			:css('border-style', 'solid')
			:css('border-color', 'black')
		if left or round < rounds and not left then
			cell:css(prop, '2px')
		end
		return cell
	end
end

function getWidth(param, default)
	local arg = args[param .. '-width']
	if not arg or string.len(arg) == 0 then
		arg = default
	end
	if tonumber(arg) ~= nil then
		arg = arg .. 'px'
	end
	return arg
end

function getTeamArg(round, type, team, s)
	local argname = getTeamArgName(round, type, team) .. (s and ('-' .. s) or '')
	local value = args[argname]
	if not value or string.len(value) == 0 then
		return ''
	end
	local rvalue = mw.ustring.gsub(value, '[%s]*<[%s/]*[Bb][Rr][%s/]*>[%s ]*&[Nn][Bb][Ss][Pp];[%s]*', '<br/>')
	if rvalue ~= value then
		tcats = '[[Category:Pages using a tennis bracket with nbsp]]'
	end
	return rvalue
end

function getTeamArgName(round, type, team)
	return string.format('RD%d-%s' .. padding, round, type, team)
end

function getRoundName(round)
	local name = args['RD' .. round]
	if name and string.len(name) > 0 then
		return name
	end
	local roundFromLast = rounds - round + 1
	if roundFromLast == 1 then
		return "Finals"
	elseif roundFromLast == 2 then
		return "Semifinals"
	elseif roundFromLast == 3 then
		return "Quarterfinals"
	else
		return "Round of " .. math.pow(2, roundFromLast)
	end
end

function renderTeam(row, round, team, top, compact)
	local seedCell
	local seedArg = getTeamArg(round, 'seed', team, nil)
	-- seed value for the paired team
	local pairSeedArg = getTeamArg(round, 'seed',
		team % 2 == 0 and team - 1 or team + 1, nil)
	-- show seed if seed is defined for either or both
	local showSeed = seedArg and string.len(seedArg) > 0
		or pairSeedArg and string.len(pairSeedArg) > 0
	if showSeed and showSeeds then
		seedCell = row:tag('td')
			:css('text-align', 'center')
			:css('background-color', '#f2f2f2')
			:css('border-color', '#aaa')
			:css('border-style', 'solid')
			:css('border-top-width', '1px')
			:css('border-left-width', '1px')
			:css('border-right-width', '1px')
			:css('border-bottom-width', '0')
			:wikitext(seedArg)
			:newline()
	end

	local teamArg = getTeamArg(round, 'team', team, nil)
	if not teamArg or string.len(teamArg) == 0 then
		teamArg = '&nbsp;'
	end
	local teamCell = row:tag('td')
		:css('background-color', '#f9f9f9')
		:css('border-color', '#aaa')
		:css('border-style', 'solid')
		:css('border-top-width', '1px')
		:css('border-left-width', '1px')
		:css('border-right-width', '0')
		:css('border-bottom-width', '0')
		:css('padding', '0 2px')
		:wikitext(teamArg)
		:newline()
	if not showSeed and showSeeds then
		teamCell:attr('colspan', '2')
	end

	local scoreCells = {}
	for s = 1, sets[round] do
		scoreCells[s] = row:tag('td')
			:css('text-align', 'center')
			:css('border-color', '#aaa')
			:css('border-style', 'solid')
			:css('border-top-width', '1px')
			:css('border-left-width', '0')
			:css('border-right-width', '1px')
			:css('border-bottom-width', '0')
			:css('background-color', '#f9f9f9')
			:wikitext('' .. getTeamArg(round, 'score', team, s))
			:newline()
	end
	if not compact then
		if seedCell then
			seedCell:attr('rowspan', '2')
				:css('border-bottom-width', '1px')
		end
		for s = 1, sets[round] do
			scoreCells[s]:attr('rowspan', '2')
				:css('border-bottom-width', '1px')
		end
		teamCell:attr('rowspan', '2')
			:css('border-right-width', '1px')
			:css('border-bottom-width', '1px')
	else
		if not top then
			if seedCell then
				seedCell:css('border-bottom-width', '1px')
			end
			teamCell:css('border-bottom-width', '1px')
			for s = 1, sets[round] do
				scoreCells[s]:css('border-bottom-width', '1px')
			end
		end
	end
end

function renderRound(rows, count, r)
	local teams = math.pow(2, rounds - r + 1)
	local step = count / teams
	local topTeam = true -- is top row in match-up
	local topPair = true -- is top match-up in pair of match-ups
	local team = 1
	for i = 1, count, step do
		local offset, height, blank
		-- leave room for groups for teams other than first and last
		if team == 1 or team == teams then
			offset = topTeam and i or i + 2
			height = step - 2
		else
			offset = topTeam and i + 1 or i + 2
			height = step - 3
		end
		if height > 0 then
			blank = addBlank(rows[offset])
				:attr('colspan', tonumber(showSeeds and '4' or '3') + sets[r])
				:attr('rowspan', height)
				:css('border-color', 'black')
				:css('border-style', 'solid')
				:css('border-width', '0')
		end
		-- add bracket
		local j = topTeam and i + step - 2 or i
		-- add left path
		addPath(rows, j, r, topTeam, true)
		renderTeam(rows[j], r, team, topTeam, false)
		local rightPath = addPath(rows, j, r, topTeam, false)
		if not topTeam then topPair = not topPair end
		if not topPair and r < rounds then
			if blank then blank:css('border-right-width', '2px') end
			rightPath:css('border-right-width', '2px')
		end
		team = team + 1
		topTeam = not topTeam
	end
end

function renderCompactRound(rows, count, r)
	local teams = math.pow(2, rounds - r + 1)
	local step = count / teams
	local topTeam = true -- is top row in match-up
	local topPair = true -- is top match-up in pair of match-ups
	local team = 1

	for i = 1, count, step do
		local offset, height, blank
		-- empty space above or below
		local offset = topTeam and i or i + 1
		local height = step - 1

		if height > 0 then
			blank = addBlank(rows[offset])
				:attr('colspan', tonumber(showSeeds and '4' or '3') + sets[r])
				:css('border-color', 'black')
				:css('border-style', 'solid')
				:css('border-width', '0')
				:attr('rowspan', height)
		end
		-- add bracket
		local j = topTeam and i + step - 1 or i
		-- add left path
		addCompactPath(rows, j, r, topTeam, true)
		renderTeam(rows[j], r, team, topTeam, true)
		local rightPath = addCompactPath(rows, j, r, topTeam, false)
		if not topTeam then topPair = not topPair end
		if not topPair and r < rounds then
			if blank then blank:css('border-right-width', '2px') end
			rightPath:css('border-right-width', '2px')
		end
		team = team + 1
		topTeam = not topTeam
	end
end

function renderGroups(rows, count, round)
	local roundFromLast = rounds - round + 1
	local groups = math.pow(2, roundFromLast - 2)
	local step = count / groups
	local group = 1
	for i = step / 2, count, step do
		local name = 'RD' .. round .. '-group' .. group
		addBlank(rows[i]):css('height', '7px')
		addBlank(rows[i + 1]):css('height', '7px')
		addBlank(rows[i])
			:attr('rowspan', '2')
			:attr('colspan', ((showSeeds and 4 or 3) + sets[round]) * round - 1)
			:css('text-align', 'center')
			:css('border-color', 'black')
			:css('border-style', 'solid')
			:css('border-width', '0 2px 0 0')
			:wikitext(args[name])
			:newline()
		group = group + 1
	end
end

function renderTree(tbl, compact)
	-- create 3 or 1 rows for every team
	local count = math.pow(2, rounds) * (compact and 1 or 3)
	local rows = {}
	for i = 1, count do
		rows[i] = addTableRow(tbl)
	end
	if not compact then
		-- fill rows with groups
		for r = 1, rounds - 1 do
			renderGroups(rows, count, r)
		end
	end
	-- fill rows with bracket
	for r = 1, rounds do
		if compact then
			renderCompactRound(rows, count, r)
		else
			renderRound(rows, count, r)
		end
	end
end

function renderHeading(tbl, compact)
	local titleRow = addTableRow(tbl)
	local widthRow = addTableRow(tbl)
	for r = 1, rounds do
		addBlank(titleRow)
		addBlank(widthRow, r > 1 and '5px' or '1px')
		titleRow:tag('td')
			:attr('colspan', tonumber(showSeeds and '2' or '1') + sets[r])
			:css('text-align', 'center')
			:css('border', '1px solid #aaa')
			:css('background-color', '#f2f2f2')
			:wikitext(getRoundName(r))
			:newline()
		local seedCell
		if showSeeds then
			seedCell = addBlank(widthRow, getWidth('seed', '25px'))
		end
		local teamCell = addBlank(widthRow, getWidth('team', '150px'))
		local scoreCells = {}
		for s = 1, sets[r] do
			scoreCells[s] = addBlank(widthRow, getWidth('score', '12px'))
		end
		addBlank(titleRow)
		addBlank(widthRow, r < rounds and '5px' or '1px')

		if compact then
			teamCell:css('height', '7px')
		else
			if seedCell then
				seedCell:wikitext('&nbsp;')
			end
			teamCell:wikitext('&nbsp;')
			for s = 1, sets[r] do
				scoreCells[s]:wikitext('&nbsp;')
			end
		end
	end
end

function p.teamBracket(frame)
	args = getArgs(frame)
	rounds = tonumber(args.rounds) or 2
	parseSets(args.sets)
	local teams = math.pow(2, rounds)
	padding = '%0' .. (teams < 10 and 1 or 2) .. 'd'
	showSeeds = true
	if args['seeds'] and args['seeds'] == 'no' then
		showSeeds = false
	end

	-- set default seeds for round 1
	local seeds = getSeeds()
	local argname
	for i = 1, table.getn(seeds) do
		argname = getTeamArgName(1, 'seed', i)
		if not args[argname] then
			args[argname] = seeds[i]
		end
	end

	local tbl = mw.html.create('table')
		:css('border-style', 'none')
		:css('font-size', '90%')
		:css('margin', '1em 2em 1em 1em')
		:css('border-collapse', 'separate')
		:css('border-spacing', '0')
		:attr('cellpadding', '0')

	if args['nowrap'] and args['nowrap'] ~= '' then
		tbl:css('white-space', 'nowrap')
	end

	local compact = false
	if args['compact'] and args['compact'] == 'yes' then
		compact = true
	end

	renderHeading(tbl, compact)
	renderTree(tbl, compact)
	return tostring(tbl) .. tcats
end

return p