Template:AMD Radeon Pro 500 series
- ↑ Single-precision shader processors : Texture Mapping Units : Render Output Units (Compute Units)
- ↑ Pixel fillrate is calculated as the number of ROPs multiplied by the base (or boost) core clock speed.
- ↑ Texture fillrate is calculated as the number of TMUs multiplied by the base (or boost) core clock speed.
- ↑ Single precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
References
- ↑ 1.0 1.1 1.2 1.3 1.4 "Introducing Radeon Pro". radeon.com. Retrieved 6 June 2017.
- ↑ 2.0 2.1 2.2 2.3 2.4 Kampman, Jeff (5 June 2017). "iMacs and MacBook Pros take a dip in Kaby Lake". Tech Report. Retrieved 6 June 2017.
- ↑ 3.0 3.1 3.2 3.3 3.4 Manion, Wayne (6 June 2017). "AMD spills the beans on Radeon Pro chips inside the new Macs". Tech Report. Retrieved 6 June 2017.
- ↑ 4.0 4.1 4.2 4.3 4.4 http://pro.radeon.com/en-us/pro-500-series-for-updated-imac/