Template:AMD Radeon Instinct
Revision as of 16:28, 22 July 2018 by blackwiki>Mortee (more distinctive reference name, to avoid name clashes on [[List of AMD graphics processing units])
- ↑ Single-precision shader processors : Texture Mapping Units : Render Output Units (Compute Units)
- ↑ Pixel fillrate is calculated as the number of ROPs multiplied by the base (or boost) core clock speed.
- ↑ Texture fillrate is calculated as the number of TMUs multiplied by the base (or boost) core clock speed.
- ↑ Single precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
References
- ↑ 1.0 1.1 1.2 Smith, Ryan (12 December 2016). "AMD Announces Radeon Instinct: GPU Accelerators for Deep Learning, Coming in 2017". Anandtech. Retrieved 12 December 2016.
- ↑ 2.0 2.1 2.2 Shrout, Ryan (12 December 2016). "Radeon Instinct Machine Learning GPUs include Vega, Preview Performance". PC Per. Retrieved 12 December 2016.
- ↑ 3.0 3.1 3.2 Kampman, Jeff (12 December 2016). "AMD opens up machine learning with Radeon Instinct". TechReport. Retrieved 12 December 2016.
- ↑ "Radeon Instinct MI6". Radeon Instinct. AMD. Retrieved 22 June 2017.
- ↑ "Radeon Instinct MI8". Radeon Instinct. AMD. Retrieved 22 June 2017.
- ↑ Smith, Ryan (5 January 2017). "The AMD Vega Architecture Teaser: Higher IPC, Tiling, & More, coming in H1'2017". Anandtech.com. Retrieved 10 January 2017.
- ↑ "Radeon Instinct MI25". Radeon Instinct. AMD. Retrieved 22 June 2017.