Template:AMD Radeon Pro 500 series

From blackwiki
Revision as of 21:47, 29 July 2017 by 68.190.176.195 (talk) (standardize across AMD GPUs)
Jump to navigation Jump to search
Model
(Codename)
Launch Architecture
(Fab)
Transistors Core config[lower-alpha 1] Clock rate Fillrate[lower-alpha 2][lower-alpha 3] Memory Processing Power[lower-alpha 4]
(GFLOPS)
TDP (Watts) API support (version)
Core (MHz)
(Boost)
Memory (MT/s) Pixel (GP/s)
(Boost)
Texture (GT/s)
(Boost)
Size (GiB) Bus type Bus width (bit) Bandwidth (GB/s) Single
(Boost)
Double
(Boost)
Half
(Boost)
Direct3D OpenGL OpenCL Vulkan
Template:Rh | Radeon Pro
555
(Polaris 21)[1][2][3]
June 2017 GCN 4th gen[4] Template:Unk 768:?:? (12) ?
850
5000 Template:Unk Template:Unk 2 GDDR5 128 81 1300
Template:Unk Template:Unk Template:Unk Template:Unk Template:Unk Template:Unk Template:Unk
Template:Rh | Radeon Pro
560
(Polaris 11)[1][2][3]
June 2017 GCN 4th gen[4] Template:Unk 1024:?:? (16) ?
925
5000 Template:Unk Template:Unk 4 GDDR5 128 81 1900
Template:Unk Template:Unk Template:Unk Template:Unk Template:Unk Template:Unk Template:Unk
Template:Rh | Radeon Pro
570
(Polaris 20)[1][2][3]
June 2017 GCN 4th gen[4] Template:Unk 1792:?:? (28) ?
1000
6800 Template:Unk Template:Unk 4 GDDR5 256 217 3600
Template:Unk Template:Unk Template:Unk Template:Unk Template:Unk Template:Unk Template:Unk
Template:Rh | Radeon Pro
575
(Polaris 20)[1][2][3]
June 2017 GCN 4th gen[4] Template:Unk 2048:?:? (32) ?
1100
6800 Template:Unk Template:Unk 4 GDDR5 256 217 4500
Template:Unk Template:Unk Template:Unk Template:Unk Template:Unk Template:Unk Template:Unk
Template:Rh | Radeon Pro
580
(Polaris 20)[1][2][3]
June 2017 GCN 4th gen[4] Template:Unk 2304:?:? (36) ?
1200
6800 Template:Unk Template:Unk 8 GDDR5 256 217 5500
Template:Unk Template:Unk Template:Unk Template:Unk Template:Unk Template:Unk Template:Unk
  1. ↑ Single-precision shader processors : Texture Mapping Units : Render Output Units (Compute Units)
  2. ↑ Pixel fillrate is calculated as the number of ROPs multiplied by the base (or boost) core clock speed.
  3. ↑ Texture fillrate is calculated as the number of TMUs multiplied by the base (or boost) core clock speed.
  4. ↑ Single precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.


References

  1. ↑ 1.0 1.1 1.2 1.3 1.4 "Introducing Radeon Pro". radeon.com. Retrieved 6 June 2017.
  2. ↑ 2.0 2.1 2.2 2.3 2.4 Kampman, Jeff (5 June 2017). "iMacs and MacBook Pros take a dip in Kaby Lake". Tech Report. Retrieved 6 June 2017.
  3. ↑ 3.0 3.1 3.2 3.3 3.4 Manion, Wayne (6 June 2017). "AMD spills the beans on Radeon Pro chips inside the new Macs". Tech Report. Retrieved 6 June 2017.
  4. ↑ 4.0 4.1 4.2 4.3 4.4 http://pro.radeon.com/en-us/pro-500-series-for-updated-imac/