Template:AMD Radeon Pro 500 series

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Revision as of 06:21, 16 December 2018 by 2601:647:ca01:5d2a:34d3:af58:f0a0:f8bd (talk) (the contents of the GT/sec and GP/sec columns were swapped from their proper locations (refer to the 'config' column, which is inconsistent with these two columns).)
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Model
(Codename)
Launch Architecture
(Fab)
Transistors
Die Size
Core Fillrate[lower-alpha 1][lower-alpha 2][lower-alpha 3] Processing power[lower-alpha 1][lower-alpha 4]
(GFLOPS)
Memory TDP (W) Bus interface Release Price (USD)
Config[lower-alpha 5] Clock[lower-alpha 1] (MHz) Texture (GT/s) Pixel (GP/s) Single Double Bus type
& width (bit)
Size (GiB) Clock (MT/s) Band-
width (GB/s)
Template:Rh | Radeon Pro
555
(Polaris 21)[1][2][3][4]
June 2017 GCN 4th gen
(14 nm)
Template:Val
123 mm2
768:48:16:12 850 40.8 13.6 1306
1/16 SP GDDR5
128-bit
2 5100 81.60 75 PCIe 3.0 ×16 Template:Unk
Template:Rh | Radeon Pro
555X
(Polaris 21)[1][2][3][5]
July 2018 768:48:16:12 907 43.54 14.51 1393
1/16 SP GDDR5
128-bit
4 5100 81.60 75 Template:Unk
Template:Rh | Radeon Pro
560
(Polaris 21)[1][2][3][6]
June 2017 1024:64:16:16 907 58.05 14.51 1858
1/16 SP GDDR5
128-bit
4 5080 81.28 75 Template:Unk
Template:Rh | Radeon Pro
560X
(Polaris 21)[1][2][3][7]
July 2018 1024:64:16:16 1004 64.26 16.06 2056
1/16 SP GDDR5
128-bit
4 5080 81.28 75 Template:Unk
Template:Rh | Radeon Pro
570
(Polaris 20)[1][2][3][8]
June 2017 Template:Val
232 mm2
1792:112:32:28 1000 112 32 3584
1/16 SP GDDR5
256-bit
4 6800 217.6 120 Template:Unk
Template:Rh | Radeon Pro
575
(Polaris 20)[1][2][3][9]
June 2017 2048:128:32:32 1100 140.8 35.2 4506
1/16 SP GDDR5
256-bit
4 6800 217.6 120 Template:Unk
Template:Rh | Radeon Pro
580
(Polaris 20)[1][2][3][10]
June 2017 2304:144:32:36 1100
1200
172.8 38.4 5530
1/16 SP GDDR5
256-bit
8 6800 217.0 150 Template:Unk
  1. 1.0 1.1 1.2 Boost values (if available) are stated below the base value in italic.
  2. Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
  3. Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
  4. Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
  5. Unified Shaders : Texture Mapping Units : Render Output Units : Compute Units


References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 "Introducing Radeon Pro". radeon.com. Retrieved 6 June 2017.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Kampman, Jeff (5 June 2017). "iMacs and MacBook Pros take a dip in Kaby Lake". Tech Report. Retrieved 6 June 2017.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 Manion, Wayne (6 June 2017). "AMD spills the beans on Radeon Pro chips inside the new Macs". Tech Report. Retrieved 6 June 2017.
  4. https://www.techpowerup.com/gpudb/2972/radeon-pro-555
  5. https://www.techpowerup.com/gpudb/3283/radeon-pro-555x
  6. https://www.techpowerup.com/gpudb/2971/radeon-pro-560
  7. https://www.techpowerup.com/gpudb/3282/radeon-pro-560x
  8. https://www.techpowerup.com/gpudb/2970/radeon-pro-570
  9. https://www.techpowerup.com/gpudb/2969/radeon-pro-575
  10. https://www.techpowerup.com/gpudb/2968/radeon-pro-580