Template:AMD Radeon Vega Frontier Edition

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Revision as of 16:53, 13 August 2017 by blackwiki>FF9600
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Model Launch Architecture Fab
(nm)
Transistors Die Size
(mm2)
Core config[lower-alpha 1] Bus interface Clock rate Fillrate[lower-alpha 2][lower-alpha 3] Memory Processing power[lower-alpha 4]
(GFLOPS)
TDP
(W)
API support (version) Release Price (USD)
Core (MHz)
(Boost)
Memory (MT/s) Texture (GT/s)
(Boost)
Pixel (GP/s)
(Boost)
Size (GiB) Bus type Bus width (bit) Bandwidth (GB/s) Single
(Boost)
Double
(Boost)
Half
(Boost)
Direct3D (FL) OpenGL OpenCL Vulkan
Radeon Vega Frontier Edition
(Air Cooled)[1][2]
27 June 2017 GCN 5th gen 14 Template:Val 484 4096:256:64 PCIe 3.0 ×16 1382
(1600)
1890 409.6 102.4 16 HBM2 2048 483.8 11321
(13107)
707.6
(819.2)
22643
(26214)
300 12.0 (12_1) 4.5 2.0 1.0 $999
Radeon Vega Frontier Edition
(Liquid Cooled)[1][2]
27 June 2017 GCN 5th gen 14 Template:Val 484 4096:256:64 PCIe 3.0 ×16 1382
(1600)
1890 409.6 102.4 16 HBM2 2048 483.8 11321
(13107)
707.6
(819.2)
22643
(26214)
350 12.0 (12_1) 4.5 2.0 1.0 $1499
  1. Unified Shaders : Texture Mapping Units : Render Output Units
  2. Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
  3. Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
  4. Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.

References

  1. 1.0 1.1 https://pro.radeon.com/en-us/product/radeon-vega-frontier-edition/
  2. 2.0 2.1 Shrout, Ryan (17 July 2017). "The AMD Radeon Vega Frontier Edition 16GB Liquid-Cooled Review". PC Perspective. Retrieved 26 July 2017.